Flyers, brochures, and inserts
Found in 178 Collections and/or Records:
Kojima Productions, Metal Gear Solid 4: Guns of the Patriots publicity booklet, Tokyo Game Show 2007, September 20–23, 2007
This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.
Konami marketing binder, 1991
Kuon flyer, 2004
"Promotional flyer for Kuon by FromSoftware for PlayStation 2."
Kuon Novel Edition, 2004
"Promotional booklet for Kuon by FromSoftware for PlayStation 2." Also titled Novel Edition: Kuon: Chapter of Memory.
LJN "Enteractive Video Games" publicity folder, Summer CES 1988, June 4–7, 1988
This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.
LJN "Enteractive Video Games" publicity folder, Winter CES 1989, January 7–10, 1989
This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.
Lunicus flyer, 1993
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
Lunicus, Japanese flyer, 1994
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
MAGFest 1 "Instruction Manual / Program Book" draft, circa 2002
This is a draft version of the program for MAGFest 1. The program includes a tentative event schedule and various placeholder elements, such as spaces for ads, and unfinalized copy that refers to the unnamed mascot for MAGFest 1 as simply "mascot."
MAGFest 1 Program Book, September 27–29, 2002
This program was distributed to attendees at the first MAGFest event, held at the Holiday Inn Tanglewood in Roanoke, VA in September 2002.
