Press materials
Found in 402 Collections and/or Records:
Tenchu Z publicity folder, 2006
"Promo folder of detail sheets for Tenchu Z, developed by K2 LLC and published by FromSoftware in Japan for Xbox 360."
The Gex Wire, Volume 2 foldout newsletter, 1997
This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.
"The Making of Riven" B-roll, "making the sequel to Myst" promotional video, and game footage [VHS], 1997
Tiger Interactive brochure, 1996
Objects in this series are not directly related to the bulk of Mark Flitman's work but are still relevant to the history of video games. This includes assorted flyers, correspondence, industry reports, press materials from other companies for which Flitman was not employed, and other game-related documents that fall outside the bulk of Flitman's career.
Tigergame Game Accessory Manufacture brochure, circa 2001
This brochure promotes a variety of video game hardware from Tigergame Limited, a game hardware manufacturer and distributor based in China. Several of the products in this catalog are intended to facilitate piracy or circumvent digital lockouts, such as a metal spring used to bypass disc checks on the PlayStation, or a PlayStation 2 memory card containing modified firmware for the system's DVD player.
Tim Lindquist, press materials
Titanic: Adventure Out of Time, box art publicity shot on film slide, 1996
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
Titanic: Adventure Out of Time demonstration sampler [CD-ROM], 1996
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
Titanic: Adventure Out of Time folder, folder created circa 1996, updated 1997
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
Titanic: Adventure Out of Time press kit, issued 1997, folder contents circa 1996–1997
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
