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Game industry trade magazines

 Subject
Subject Source: Local sources

Found in 1199 Collections and/or Records:

MCV@gamescom 2018, Day Three, August 23, 2018

 Item
Identifier: MAG-MCV-GAMESCOM.2018.3
Scope and Contents From the Series:

This collection includes an assortment of physical issues of MCV and MCV/Develop dating back to May 1999, along with a substantial collection of digital issues of MCV from 2008–2019 and 2022–2025.



The majority of the library's physical collection of MCV is from before 2000 or after October 2019. Pre-2000 issues of MCU are from the US edition of the magazine.

Dates: Publication: August 23, 2018

MCV@gamescom 2018, Day Two, August 22, 2018

 Item
Identifier: MAG-MCV-GAMESCOM.2018.2
Scope and Contents From the Series:

This collection includes an assortment of physical issues of MCV and MCV/Develop dating back to May 1999, along with a substantial collection of digital issues of MCV from 2008–2019 and 2022–2025.



The majority of the library's physical collection of MCV is from before 2000 or after October 2019. Pre-2000 issues of MCU are from the US edition of the magazine.

Dates: Publication: August 22, 2018

Minna Magazine, Volume 1, Issue 1, June 2006

 Item — Location Casual Connect
Identifier: MAG-CASUALCONNECT.MINNA
Scope and Contents From the Series:

This is a partial collection of Casual Connect, including the first issue under the name Minna Magazine.

Dates: Publication: June 2006

Morph's Outpost on the Digital Frontier

 Series
Identifier: MAG-MORPHS
Abstract Morph's Outpost on the Digital Frontier (usually shortened to Morph's Outpost) was a monthly newspaper covering developments in the multimedia and interactive entertainment business. Edited by Doug Millison, the newspaper focused on the technical and business side of the multimedia industry, with reviews and updates on professional tools rather than consumer products. Morph's Outpost encouraged reader feedback via the internet, describing itself as a...
Dates: August 1993 – August 1995

Morph's Outpost on the Digital Frontier, Volume 1, Number 3, November 1993

 Item — Location Morph's Outpost
Identifier: MAG-MORPHS.V1N3
Scope and Contents From the Series:

This is a partial collection of Morph's Outpost, primarily from 1994.

Dates: Publication: November 1993

Morph's Outpost on the Digital Frontier, Volume 1, Number 5, January 1994

 Item — Location Morph's Outpost
Identifier: MAG-MORPHS.V1N5
Scope and Contents From the Series:

This is a partial collection of Morph's Outpost, primarily from 1994.

Dates: Publication: January 1994

Morph's Outpost on the Digital Frontier, Volume 1, Number 6, February 1994

 Item — Location Morph's Outpost
Identifier: MAG-MORPHS.V1N6
Scope and Contents From the Series:

This is a partial collection of Morph's Outpost, primarily from 1994.

Dates: Publication: February 1994

Morph's Outpost on the Digital Frontier, Volume 1, Number 7, March 1994

 Item — Location Morph's Outpost
Identifier: MAG-MORPHS.V1N7
Scope and Contents From the Series:

This is a partial collection of Morph's Outpost, primarily from 1994.

Dates: Publication: March 1994

Morph's Outpost on the Digital Frontier, Volume 2, Number 2, September 1994

 Item — Location Morph's Outpost
Identifier: MAG-MORPHS.V2N2
Scope and Contents From the Series:

This is a partial collection of Morph's Outpost, primarily from 1994.

Dates: Publication: September 1994

MultiMedia Merchandising

 Series
Identifier: MAG-MMM
Abstract MultMedia Merchandising (stylized as M³) was a magazine for retailers that covered the electronic entertainment market. The magazine focused on retail trends and lists of best-selling titles across the interactive entertainment space, including console games, educational computer software, and interactive music CDs. Issues also included spotlights on specific stores that sold multimedia. With exceptions, the magazine was published monthly and is known to have run...
Dates: Publication: 1994–1996?