Game production materials
Found in 782 Collections and/or Records:
realMyst trailer [miniDV], 2000
Reference materials, 1990–1991
"Revolution" concept video [miniDV], circa 1999 or 2000
"Rhetts" game pitch, April 3, 1996
"Rich" [Bob] appeals concept art
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
"Rich" [Bob] character concept art, February 2003
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
Riddick Bowe Boxing SCES 1993 ephemera, June 1993
This collection of promotional ephemera for Riddick Bowe Boxing at SCES 1993 includes a poster advertisement for Extreme Entertainment's booth at the show. The poster is printed on the back of page 20 of the June 5, 1993 issue of CES Trade Daily News, which was also scanned and included in this collection.