Game production materials
Found in 782 Collections and/or Records:
Astropede art and animation samples [VHS], circa 1994
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
Atari, 2003–2005
Atari game concept documents [disc image], 2003–2005
Atari production file backups [disc image], June 2005
This disc primarily contains files related to the development of Dragon Ball GT: Transformation and My Little Pony: Best Friends Ball, along with miscellaneous files related to production management and concepts for unproduced games.
Atrus "Wild Lines" [excerpt from filming reel 21] [VHS], February 3, 1997
This is excerpt from Reel 21 of the Riven filming footage. It contains a sample of one-off dialogue that was not used in the final game. The purpose for these lines is unknown; because these lines were apparently significant enough to duplicate separately, this tape has been cataloged and preserved separately from the original video.