Game production materials
Found in 739 Collections and/or Records:
Monster Dunk game design, version 1.1, February 24, 1996
Monster Dunk project issues report, October 25, 1995
Monster Dunk project outline, May 13, 1995
Monster Dunk title screen art [disc image], April 5, 1996
Our upload for this disc does not include a manifest of files and checksums. The disc uses an unusual file format that could not be read by our tools at the time of processing.
"Mummy" [Sally] character concept art
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
"Muscle" character concept art
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.