Game production materials
Subject
Subject Source: Local sources
Found in 842 Collections and/or Records:
Maximum Carnage development correspondence, May 1, 1994
Item
Identifier: FLITMAN-ACCLAIM-MARVEL-CARNAGE.4
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
May 1, 1994
Maximum Carnage "Introduction" demo music by Green Jelly [audiocassette], 1994
Item
Identifier: FLITMAN-AV.016
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
1994
Maximum Carnage "soundtrack 8-track demo" by Green Jelly [audiocassette], est. 1994
Item
Identifier: FLITMAN-AV.026
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
est. 1994
Maximum Carnage "Stage by Stage Breakdown", May 12, 1994
Item
Identifier: FLITMAN-ACCLAIM-MARVEL-CARNAGE.5
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
Reviewed: May 12, 1994
Maximum Carnage story outline, 1994
Item
Identifier: FLITMAN-ACCLAIM-MARVEL-CARNAGE.1
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
1994
Maximum Carnage "Villain" demo music by Green Jelly [audiocassette], 1994
Item
Identifier: FLITMAN-AV.032
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
1994
Meow-Jong ideas, est. 2014 or 2015
Item
Identifier: FLITMAN-INDEPENDENT.2
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
est. 2014 or 2015
Michael Mendheim papers
Unprocessed Material
Identifier: 2025-002
Michael Shorrock, Sega Channel collection
Collection
Identifier: SHORROCK
Abstract
Michael Shorrock is a game producer and executive who worked at companies including Broderbund, Sega of America, and e-learning company Ninth House Network. Shorrock's career focused on interactive content delivery and educational games.
Notably, Shorrock was the vice president of programming for Sega Channel, a cable-based game delivery system for Sega Genesis, produced by Sega of America in conjunction with Tele-Communications, Inc. and Time Warner Cable. While working for Sega,...
Dates:
Publication: 1993–1998
Found in:
Video Game History Foundation Library
Micki Cunningham collection
Unprocessed Material
Identifier: 2022-06
