Nintendo games and platforms
Subject
Subject Source: Local sources
Found in 5 Collections and/or Records:
Activision and Lightspan Partnership hard drive backup [Macintosh disk image], 1988–1994
Series
Identifier: VOLK-1
Scope and Contents
This hard drive (titled "nonnetwork backups-1" when recovered) contains files from William Volk's work at Activision from 1988–1994, as well as some files and videos related to Volk's work at Lightspan Partnership.
Dates:
1988–1994
CD 165, assorted game art, disc created September 1998, artwork dated May 1997 – September 1998
Item
Identifier: GAMEPRO-CDS.165
Scope and Contents
This disc includes assets for the following games, hardware, and services (in order of appearance on the disc):
Apocalypse
Breath of Fire III
Castlevania (Nintendo 64)
Colony Wars: Vengeance
Crime Killer
Dragonseeds
Knockout...
Dates:
Issued: disc created September 1998; artwork dated May 1997 – September 1998
CD 217, assorted game art, disc created January 1999, artwork dated June 1997 – December 1998
Item
Identifier: GAMEPRO-CDS.217
Scope and Contents
This disc includes assets for the following games, hardware, and media (in alphabetical order):
Army Men 3D
Bust-A-Groove
Castlevania 64
Civilization: Call to Power (mislabeled as "FIGHT SQUADD")
Darkstalkers 3 (aka Vampire Savior)
Diablo...
Dates:
Issued: disc created January 1999; artwork dated June 1997 – December 1998
CD 231, assorted game art, disc created February 1999, artwork dated August 1998 – February 1999
Item
Identifier: GAMEPRO-CDS.231
Scope and Contents
This disc includes assets for the following games and hardware (in alphabetical order):
3Xtreme
Atari Lynx hardware
Bloody Roar II
Brave Fencer Musashi
EverQuest
Game Boy Color hardware
Legacy of Kain: Soul Reaver
...
Dates:
Issued: disc created February 1999; artwork dated August 1998 – February 1999
William Volk papers
Collection
Identifier: VOLK
Abstract
William Volk was the Vice President of Technology at Activision from 1988–1994. As VP of technology, Volk was involved with high-level production and technology decisions throughout Activision at a transitional moment for video game and computer hardware. He served as technical lead for Activision's efforts to produce multimedia titles and oversaw the company's adoption of new platforms including multimedia-compatible computers, Super Nintendo, Sega Genesis, PlayStation, 3DO, and...
Dates:
Majority of material found within 1988–1994; Existence: backup created October 26, 1994
Found in:
Video Game History Foundation Library
