Video game piracy
Subject
Subject Source: Local sources
Found in 8 Collections and/or Records:
1-Up, Issue 2, August 2002
Item — Location Zines: Series EPHEMERA-ZINES-VIDMAGIC; Series EPHEMERA-ZINES-SAVEPOINT; Series EPHEMERA-ZINES-IJAG; Series EPHEMERA-ZINES-EXP; Series EPHEMERA-ZINES-ISG; Series EPHEMERA-ZINES-GAMETIME; Series EPHEMERA-ZINES-1UP; Series EPHEMERA-ZINES-BLESSED
Identifier: EPHEMERA-ZINES-1UP.2
Scope and Contents
From the Collection:
The library's zine collection currently holds five subcollections of zines by various authors and groups.
Dates:
Publication: August 2002
1999 State of the Industry Report, 1999
Item — Box A-004: Series RAUCH-004-01; Series RAUCH-004-04; Series RAUCH-004-02, Folder: 2
Identifier: RAUCH-004-02.07
Scope and Contents
From the Collection:
This collection includes ephemera from the Electronic Entertainment Expo, E for All, and the Game Marketing Summit. These are mainly marketing materials, such as press kits, press releases, promotional brochures, event invitations, and programs. This also includes collections of event photographs, transcripts of event presentations, and digital press kits on CD.
Additionally, this collection includes various reports and studies issued by the ESA and typically distributed at the...
Dates:
Publication: 1999
Electronic Gaming Monthly, Issue 201, March 2006
Item — Location Electronic Gaming Monthly
Identifier: MAG-EGM.201
Scope and Contents
From the Sub-Series:
The library's physical collection of Electronic Gaming Monthly includes all main issues of the magazine, published from 1989–2009, as well as the vast majority of the magazine's special issues and supplements.
The final issue of the original run of EGM, Issue 237, was never published in print; instead, the collection includes the February 2009 issue of EGM Brasil, which was published the same month.
The library's digital collection currently...
Dates:
Publication: March 2006
Special 301 Comments on Video Game Piracy in Asia and Latin America
Item — Location Reports
Identifier: REPORTS-002
Abstract
In the United States, Section 301 of the Trade Act of 1974 entitles the Office of the United States Trade Representative (USTR) to investigate unfair foreign trade practices. Every year since 1989, the USTR has solicited comments about the impact of practices such as overseas counterfeiting on American businesses, which inform the agency's annual "Special 301" report.In 1994, the law firm Arter & Hadden submitted comments for the annual Special 301 report on behalf of...
Dates:
Issued: February 17, 1994
Found in:
Video Game History Foundation Library
State of the Industry Report 2000–2001, 2001
Item — Box A-004: Series RAUCH-004-01; Series RAUCH-004-04; Series RAUCH-004-02, Folder: 2
Identifier: RAUCH-004-02.09
Scope and Contents
From the Collection:
This collection includes ephemera from the Electronic Entertainment Expo, E for All, and the Game Marketing Summit. These are mainly marketing materials, such as press kits, press releases, promotional brochures, event invitations, and programs. This also includes collections of event photographs, transcripts of event presentations, and digital press kits on CD.
Additionally, this collection includes various reports and studies issued by the ESA and typically distributed at the...
Dates:
Publication: 2001
The State of the Entertainment Software Industry: 1998, 1998
Item — Box A-004: Series RAUCH-004-01; Series RAUCH-004-04; Series RAUCH-004-02, Folder: 2
Identifier: RAUCH-004-02.06
Scope and Contents
From the Collection:
This collection includes ephemera from the Electronic Entertainment Expo, E for All, and the Game Marketing Summit. These are mainly marketing materials, such as press kits, press releases, promotional brochures, event invitations, and programs. This also includes collections of event photographs, transcripts of event presentations, and digital press kits on CD.
Additionally, this collection includes various reports and studies issued by the ESA and typically distributed at the...
Dates:
Publication: 1998
The Video and Computer Game Industry: A Media Resource Guide, 2000
Item — Box A-004: Series RAUCH-004-01; Series RAUCH-004-04; Series RAUCH-004-02, Folder: 2
Identifier: RAUCH-004-02.08
Scope and Contents
From the Collection:
This collection includes ephemera from the Electronic Entertainment Expo, E for All, and the Game Marketing Summit. These are mainly marketing materials, such as press kits, press releases, promotional brochures, event invitations, and programs. This also includes collections of event photographs, transcripts of event presentations, and digital press kits on CD.
Additionally, this collection includes various reports and studies issued by the ESA and typically distributed at the...
Dates:
Publication: 2000
Tigergame Game Accessory Manufacture brochure, circa 2001
Item — Location Game publisher publicity kits
Identifier: PROMO-KITS.TIGERGAME.1
Abstract
This brochure promotes a variety of video game hardware from Tigergame Limited, a game hardware manufacturer and distributor based in China. Several of the products in this catalog are intended to facilitate piracy or circumvent digital lockouts, such as a metal spring used to bypass disc checks on the PlayStation, or a PlayStation 2 memory card containing modified firmware for the system's DVD player.
Dates:
Publication: circa 2001
