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Business papers

 Subject
Subject Source: Local sources

Found in 120 Collections and/or Records:

Sega Channel "PC Express Games" proposal, circa 1997

 Item
Identifier: SHORROCK-STRATEGY.3
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: circa 1997

Sega Channel production schedule, October 1997

 Item
Identifier: SHORROCK-STRATEGY.4
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: October 1997

Sega Channel programming research binder, 1993–1998

 Item
Identifier: SHORROCK-STRATEGY.1
Scope and Contents

This binder contains materials across Michael Shorrock's entire time at Sega Channel, from his hiring in 1993 to the proposal for the Express Games service for PC circa 1998.

Dates: 1993–1998

Sega Channel programming studio "Objectives" folder, approx. 1994–1995

 Item
Identifier: SHORROCK-STRATEGY.2
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: approx. 1994–1995

Sega Channel sales affiliate documents, December 1995

 Item
Identifier: SHORROCK-SALES.1.9
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: December 1995

Sega Channel sales folder, 1995–1996

 Sub-Series
Identifier: SHORROCK-SALES.1
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: 1995–1996

Sega / Mindscape meeting, September 14, 1995

 Item
Identifier: FLITMAN-MINDSCAPE-BUSINESS.8
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: September 14, 1995

Sega Technical Institute hiring paperwork and documents, 1989–1990

 Item
Identifier: STITT-STI.1.5
Scope and Contents

This collection of papers includes Craig Stitt's job offer from Sega Technical Institute; copies of the resumé he submitted to Sega; and notes he took on a napkin during his interview process for Sega Technical Institute with Mark Cerny.

Dates: 1989–1990

Sony Computer Entertainment product proposals and correspondence, 1995–1996

 Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-OTHER.7
Scope and Contents

Due to an error during automated scanning, an unknown product proposal (p.1) is partially missing.

Dates: 1995–1996

"Spore" development cancelation letter, March 7, 1996

 Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.10
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: March 7, 1996