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Game development

 Subject
Subject Source: Local sources

Found in 542 Collections and/or Records:

The Software Market [audiocassette], May 7, 1989, 2:00pm

 Item — Location CGDC 1989 tapes
Identifier: EVENTS-GDCPRES-TAPES.89.07
Abstract

"Who is our customer, and what does he say he wants? What were the hits and misses of 1988, and what might they be in 1989? How has the distribution channel and retail marketplace changed? What are the untapped markets, and where is the greatest potential for growth? The marketing minds of Activision, Electronic Arts, and Epyx have the answers." —Description from Computer Game Developers' Conference 1989 program

Dates: Event: May 7, 1989, 2:00pm

The Software Market, side A [audiocassette], May 7, 1989, 2:00pm

 Item
Identifier: EVENTS-GDCPRES-TAPES.89.07.A
Abstract

"Who is our customer, and what does he say he wants? What were the hits and misses of 1988, and what might they be in 1989? How has the distribution channel and retail marketplace changed? What are the untapped markets, and where is the greatest potential for growth? The marketing minds of Activision, Electronic Arts, and Epyx have the answers." —Description from Computer Game Developers' Conference 1989 program

Dates: Event: May 7, 1989, 2:00pm

The Software Market, side B [audiocassette], May 7, 1989, 2:00pm

 Item
Identifier: EVENTS-GDCPRES-TAPES.89.07.B
Abstract

"Who is our customer, and what does he say he wants? What were the hits and misses of 1988, and what might they be in 1989? How has the distribution channel and retail marketplace changed? What are the untapped markets, and where is the greatest potential for growth? The marketing minds of Activision, Electronic Arts, and Epyx have the answers." —Description from Computer Game Developers' Conference 1989 program

Dates: Event: May 7, 1989, 2:00pm

"Tracery: A text generation JS library" zine, est. late 2015 or early 2016

 Item
Identifier: EPHEMERA-LAWHEAD.08
Scope and Contents From the Collection:

This is a collection of zines and ephemera donated to the Video Game History Foundation by Nathalie Lawhead. Lawhead collected these zines from events they attended between roughly 2016–2018.

Dates: Publication: est. late 2015 or early 2016

Wireframe

 Series
Identifier: MAG-WIREFRAME
Abstract

Wireframe is a magazine by the Raspberry Pi Foundation that "lifts the lid on video games," featuring close looks at game development and developers from an outside perspective. The magazine was published biweekly until spring 2020, when it switched to a monthly format. It was discontinued in January 2023.

Dates: Publication: November 2018 – January 2023

Wireframe, Issue 1, November 8, 2018

 Item — Location Wireframe
Identifier: MAG-WIREFRAME.01
Scope and Contents From the Series:

This is an incomplete collection of Wireframe, most of which runs through October 2020.

Dates: Publication: November 8, 2018

Wireframe, Issue 2, November 22, 2018

 Item — Location Wireframe
Identifier: MAG-WIREFRAME.02
Scope and Contents From the Series:

This is an incomplete collection of Wireframe, most of which runs through October 2020.

Dates: Publication: November 22, 2018

Wireframe, Issue 3, December 6, 2018

 Item — Location Wireframe
Identifier: MAG-WIREFRAME.03
Scope and Contents From the Series:

This is an incomplete collection of Wireframe, most of which runs through October 2020.

Dates: Publication: December 6, 2018

Wireframe, Issue 4, December 20, 2018

 Item — Location Wireframe
Identifier: MAG-WIREFRAME.04
Scope and Contents From the Series:

This is an incomplete collection of Wireframe, most of which runs through October 2020.

Dates: Publication: December 20, 2018

Wireframe, Issue 5, January 17, 2019

 Item — Location Wireframe
Identifier: MAG-WIREFRAME.05
Scope and Contents From the Series:

This is an incomplete collection of Wireframe, most of which runs through October 2020.

Dates: Publication: January 17, 2019