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Game production materials -- Game design documents

 Subject
Subject Source: Local sources

Found in 75 Collections and/or Records:

Dust: A Tale of the Wired West game design drafts, 1994

 Item
Identifier: NELSON-12.3
Scope and Contents

This set of papers contains a variety of narrative design draft for the game Dust: A Tale of the Wired West from throughout 1994. These papers were originally stored together as a single unit; although different sections correspond to different drafts, we have presented them as-is without attempting to separate them.

Dates: 1994

"Dust" [: A Tale of the Wired West] Game Design First Draft, April 17, 1994

 Item
Identifier: NELSON-12.4
Scope and Contents From the Series:

Despite the date listed on its spine, this binder contained a variety of scripts and design documents for Dust: A Tale of the Wired West from throughout 1994, as well as materials produced during the production and post-release of Cyberflix's Titanic: Adventure Out of Time.

Dates: Issued: April 17, 1994

Easyconnex documentation, 2012

 Item
Identifier: FLITMAN-INDEPENDENT.1
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: 2012

Gabe Swarr collection

 Collection — Multiple Containers
Identifier: SWARR
Abstract

Gabe Swarr is an animator who served as the character designer for the 2003 video game Go! Go! Hypergrind (originally titled Slammin' Attackers!) while working at animation studio Spumco in 2003.

Dates: Majority of material found within 2002–2003

Game concepts, 2004–2005

 Sub-Series
Identifier: FLITMAN-ATARI-CONCEPTS
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: 2004–2005

"Hasbro Game Pack" production documents [disc image], 2005

 Item
Identifier: FLITMAN-ATARI-CDS.6
Abstract

The documents on this CD relate to an unreleased Hasbro game compilation packaged titled Hasbro Game Pack that would have featured versions of Yahtzee, Monopoly, Battleship, and Boggle.

Dates: 2005

Hulk electronic handheld game design, undated

 Item
Identifier: FLITMAN-HASBRO-PRODUCTION.2
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: undated

Incredible Technologies, development documents for unpublished NES games

 Unprocessed Material
Identifier: 2025-010
Dates: circa late 1980s – early 1990s

Insomniac Games, approx. 1996–2005

 Series
Identifier: STITT-INSOMNIAC
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: approx. 1996–2005

Jelly Boy documentation, January 18, 1994

 Item
Identifier: FLITMAN-ACCLAIM-OTHER.1
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: January 18, 1994