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Multimedia and CD-ROMs

 Subject
Subject Source: Local sources

Found in 391 Collections and/or Records:

Launch CD-ROM, Number 15, 1997

 Item — Location Multimedia magazines: Series MAG-MULTIMEDIA-LAUNCH; Series MAG-MULTIMEDIA-NET; Series MAG-MULTIMEDIA-VIRTUALCITY; Series MAG-MULTIMEDIA-NETGUIDE; Series MAG-MULTIMEDIA-INTERACTIVITY; Series MAG-MULTIMEDIA-MONDO2000; Series MAG-MULTIMEDIA-ID; Series MAG-MULTIMEDIA-YAHOO; Series MAG-MULTIMEDIA-CDROMREVIEW; Series MAG-MULTIMEDIA-AOLMO; Series MAG-MULTIMEDIA-CDROMWORLD; Series MAG-MULTIMEDIA-CDMM
Identifier: MAG-MULTIMEDIA-LAUNCH.15
Scope and Contents From the Series:

Launch was a CD-ROM-based magazine. The three issues currently held by the library are still sealed with a board insert holding the CD-ROM.

Cataloging for Launch was assisted by information from futuristguy at Launch CD-ROM Notes and Discogs.

Dates: Publication: 1997

Lightspan Partnership hard drive backup [Macintosh disk image], 1995

 Series
Identifier: VOLK-2
Scope and Contents

This hard drive (titled "nonnetwork backups-2" when recovered) primarily contains files from William Volk's work at Lightspan Partnership in 1994. A substantial amount of this backup is personal correspondence, particularly about Volk's interest in recumbent cycling.

Dates: 1995

Lunicus flyer, 1993

 Item
Identifier: NELSON-02.13
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Publication: 1993

Lunicus, Japanese flyer, 1994

 Item
Identifier: NELSON-02.05
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Publication: 1994

Lunicus press release, November 1993

 Item
Identifier: NELSON-02.10
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Issued: November 1993

MacHome Journal, Volume 2, Number 3 clipping, Jump Raven review, March 1994

 Item
Identifier: NELSON-02.12
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Publication: March 1994

Miscellaneous, 1994–1997

 Collection
Identifier: MAG-MULTIMEDIA-MISC
Scope and Contents From the Collection:

The library has collected small numbers of issues from a variety of different multimedia magazines. Due to the limited issues held for each series, they are cataloged and shelved together.

Dates: Publication: 1994–1997

Mondo 2000, 1989–1998

 Series
Identifier: MAG-MULTIMEDIA-MONDO2000
Scope and Contents

Mondo 2000 was a cyberculture magazine; games coverage in this magazine is limited and usually focused on multimedia CD-ROMs and virtual reality hardware.

Dates: Publication: 1989–1998

Mondo 2000, Issue 9, 1993

 Item — Location Multimedia magazines: Series MAG-MULTIMEDIA-LAUNCH; Series MAG-MULTIMEDIA-NET; Series MAG-MULTIMEDIA-VIRTUALCITY; Series MAG-MULTIMEDIA-NETGUIDE; Series MAG-MULTIMEDIA-INTERACTIVITY; Series MAG-MULTIMEDIA-MONDO2000; Series MAG-MULTIMEDIA-ID; Series MAG-MULTIMEDIA-YAHOO; Series MAG-MULTIMEDIA-CDROMREVIEW; Series MAG-MULTIMEDIA-AOLMO; Series MAG-MULTIMEDIA-CDROMWORLD; Series MAG-MULTIMEDIA-CDMM
Identifier: MAG-MULTIMEDIA-MONDO2000.09
Scope and Contents From the Series:

Mondo 2000 was a cyberculture magazine; games coverage in this magazine is limited and usually focused on multimedia CD-ROMs and virtual reality hardware.

Dates: Copyright: 1993

Mondo 2000, Issue 10, 1993

 Item — Location Multimedia magazines: Series MAG-MULTIMEDIA-LAUNCH; Series MAG-MULTIMEDIA-NET; Series MAG-MULTIMEDIA-VIRTUALCITY; Series MAG-MULTIMEDIA-NETGUIDE; Series MAG-MULTIMEDIA-INTERACTIVITY; Series MAG-MULTIMEDIA-MONDO2000; Series MAG-MULTIMEDIA-ID; Series MAG-MULTIMEDIA-YAHOO; Series MAG-MULTIMEDIA-CDROMREVIEW; Series MAG-MULTIMEDIA-AOLMO; Series MAG-MULTIMEDIA-CDROMWORLD; Series MAG-MULTIMEDIA-CDMM
Identifier: MAG-MULTIMEDIA-MONDO2000.10
Scope and Contents From the Series:

Mondo 2000 was a cyberculture magazine; games coverage in this magazine is limited and usually focused on multimedia CD-ROMs and virtual reality hardware.

Dates: Copyright: 1993