Unpublished games
Found in 129 Collections and/or Records:
"Ultimate Thrill Ride" treatment, 1994
Unidentified character concept, undated
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
Unidentified character concept art, December 1996
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
Unproduced project character concept art, est. 2001
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
Vic Tokai, Chesterfield flyer, circa 1988
This is a flyer for the unreleased NES port of the Famicom game Chesterfield (or Chester Field).
Vic Tokai, Product Line 1991–1992 foldout, circa 1991
This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.
WildSnake development build [Sega Genesis development board] [restricted], build dated September 1994
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
"Xbox Live Feature" retailer infomercial [VHS], circa 2002
This promotional video was distributed around the launch of the Xbox Live service. Although the commercial was distributed with Xbox games in 2002, according to the donor, this VHS tape was meant to be displayed in video game stores. It would have been mailed to retailers in a kit along with a light-up Xbox Live sign.
Yogi Bear [Yogi Bear's: Cartoon Capers], US development build [Sega Genesis development board] [restricted], build dated December 1994
This is a build for an American release of the European Mega Drive game Yogi Bear's Cartoon Capers, simply titled Yogi Bear. This game was not released in North America.
