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Mobile games and platforms

 Subject
Subject Source: Local sources

Found in 37 Collections and/or Records:

Game Developer Mobile, Sponsored by Nokia, Volume 1, Issue 2, April 2003

 Item — Location Game Developer
Identifier: MAG-GD-MOBILE.V1I2
Scope and Contents From the Series:

This is a nearly complete collection of Game Developer and its many supplements, including the Game Developer Game Career Guides. Where applicable, supplements are organized with the issues they were bundled with.

Dates: Publication: April 2003

Game Developer Mobile, Sponsored by Nokia, Volume 1, Issue 3, June 2003

 Item — Location Game Developer
Identifier: MAG-GD-MOBILE.V1I3
Scope and Contents From the Series:

This is a nearly complete collection of Game Developer and its many supplements, including the Game Developer Game Career Guides. Where applicable, supplements are organized with the issues they were bundled with.

Dates: Publication: June 2003

Gizmondo "I Can Do Anything" brochure, circa 2005

 Item — Location Game publisher publicity kits
Identifier: PROMO-KITS.GIZMONDO.1
Scope and Contents From the Collection:

This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.

Dates: Publication: circa 2005

Minna Magazine, Volume 1, Issue 1, June 2006

 Item — Location Casual Connect
Identifier: MAG-CASUALCONNECT.MINNA
Scope and Contents From the Series:

This is a partial collection of Casual Connect, including the first issue under the name Minna Magazine.

Dates: Publication: June 2006

Square Enix E3 2004 brochure, May 11–13, 2004

 Item — Location Game publisher publicity kits
Identifier: PROMO-KITS.SQUAREENIX.E304
Scope and Contents From the Collection:

This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.

Dates: Publication: May 11–13, 2004

Video Games: Serious Business for America's Economy, 2006

 Item — Box A-004: Series RAUCH-004-01; Series RAUCH-004-04; Series RAUCH-004-02, Folder: 2
Identifier: RAUCH-004-02.12
Scope and Contents From the Collection: This collection includes ephemera from the Electronic Entertainment Expo, E for All, and the Game Marketing Summit. These are mainly marketing materials, such as press kits, press releases, promotional brochures, event invitations, and programs. This also includes collections of event photographs, transcripts of event presentations, and digital press kits on CD. Additionally, this collection includes various reports and studies issued by the ESA and typically distributed at the...
Dates: Publication: 2006

Video Games: Serious Business for America's Economy press release, May 10, 2006

 Item — Box A-004: Series RAUCH-004-01; Series RAUCH-004-04; Series RAUCH-004-02, Folder: 2
Identifier: RAUCH-004-02.12.1
Scope and Contents From the Collection: This collection includes ephemera from the Electronic Entertainment Expo, E for All, and the Game Marketing Summit. These are mainly marketing materials, such as press kits, press releases, promotional brochures, event invitations, and programs. This also includes collections of event photographs, transcripts of event presentations, and digital press kits on CD. Additionally, this collection includes various reports and studies issued by the ESA and typically distributed at the...
Dates: Publication: May 10, 2006