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Marketing strategy

 Subject
Subject Source: Local sources

Found in 39 Collections and/or Records:

Sega Channel programming research binder, 1993–1998

 Item
Identifier: SHORROCK-STRATEGY.1
Scope and Contents

This binder contains materials across Michael Shorrock's entire time at Sega Channel, from his hiring in 1993 to the proposal for the Express Games service for PC circa 1998.

Dates: 1993–1998

Spider-Man: The Animated Series and Wolverine: Adamantium Rage game information, July 15, 1994

 Item
Identifier: FLITMAN-ACCLAIM-MARVEL.3
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: July 15, 1994

The Publishers' Panel [audiocassette], May 8, 1989, 4:30pm

 Item — Location CGDC 1989 tapes
Identifier: EVENTS-GDCPRES-TAPES.89.23
Abstract

"Gathered here together are the decision makers from Broderbund, Mediagenic, Accolade, Origin, Electronic Arts, and Epyx. They will discuss their views on the state of the industry and answer your questions." —Description from Computer Game Developers' Conference 1989 program

Dates: Event: May 8, 1989, 4:30pm

The Publishers' Panel, side A [audiocassette], May 8, 1989, 4:30pm

 Item
Identifier: EVENTS-GDCPRES-TAPES.89.23.A
Abstract

"Gathered here together are the decision makers from Broderbund, Mediagenic, Accolade, Origin, Electronic Arts, and Epyx. They will discuss their views on the state of the industry and answer your questions." —Description from Computer Game Developers' Conference 1989 program

Dates: Event: May 8, 1989, 4:30pm

The Publishers' Panel, side B [audiocassette], May 8, 1989, 4:30pm

 Item
Identifier: EVENTS-GDCPRES-TAPES.89.23.B
Abstract

"Gathered here together are the decision makers from Broderbund, Mediagenic, Accolade, Origin, Electronic Arts, and Epyx. They will discuss their views on the state of the industry and answer your questions." —Description from Computer Game Developers' Conference 1989 program

Dates: Event: May 8, 1989, 4:30pm

The Software Market [audiocassette], May 7, 1989, 2:00pm

 Item — Location CGDC 1989 tapes
Identifier: EVENTS-GDCPRES-TAPES.89.07
Abstract

"Who is our customer, and what does he say he wants? What were the hits and misses of 1988, and what might they be in 1989? How has the distribution channel and retail marketplace changed? What are the untapped markets, and where is the greatest potential for growth? The marketing minds of Activision, Electronic Arts, and Epyx have the answers." —Description from Computer Game Developers' Conference 1989 program

Dates: Event: May 7, 1989, 2:00pm

The Software Market, side A [audiocassette], May 7, 1989, 2:00pm

 Item
Identifier: EVENTS-GDCPRES-TAPES.89.07.A
Abstract

"Who is our customer, and what does he say he wants? What were the hits and misses of 1988, and what might they be in 1989? How has the distribution channel and retail marketplace changed? What are the untapped markets, and where is the greatest potential for growth? The marketing minds of Activision, Electronic Arts, and Epyx have the answers." —Description from Computer Game Developers' Conference 1989 program

Dates: Event: May 7, 1989, 2:00pm

The Software Market, side B [audiocassette], May 7, 1989, 2:00pm

 Item
Identifier: EVENTS-GDCPRES-TAPES.89.07.B
Abstract

"Who is our customer, and what does he say he wants? What were the hits and misses of 1988, and what might they be in 1989? How has the distribution channel and retail marketplace changed? What are the untapped markets, and where is the greatest potential for growth? The marketing minds of Activision, Electronic Arts, and Epyx have the answers." —Description from Computer Game Developers' Conference 1989 program

Dates: Event: May 7, 1989, 2:00pm

Titanic: Adventure Out of Time marketing correspondence, December 12, 1995

 Item
Identifier: NELSON-08.1
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: December 12, 1995