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Press materials -- Press kits

 Subject
Subject Source: Local sources

Found in 86 Collections and/or Records:

Nintendo Power's Guide to E3 2001 double-sided brochure, May 17–19, 2001

 Item — Location Game publisher publicity kits
Identifier: PROMO-KITS.NINTENDO.E301.1
Abstract

This is a double-sided brochure, which can be read starting on either side of the cover. The front half covers the GameCube, while the back half covers the Game Boy family.

Dates: Publication: May 17–19, 2001

Nintendo publicity folder, Summer CES 1987, May 30 – June 2, 1987

 Item — Location Game publisher publicity kits
Identifier: PROMO-KITS.NINTENDO.87SCES
Scope and Contents From the Collection:

This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.

Dates: Publication: May 30 – June 2, 1987

Nintendo, The Official 1991 World of Nintendo Buyers' Guide & Consumer Electronics Show Planner, Winter CES 1991, January 10–13, 1991

 Item — Location Game publisher publicity kits
Identifier: PROMO-KITS.NINTENDO.91WCES
Scope and Contents From the Collection:

This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.

Dates: Publication: January 10–13, 1991

PlayStation 2003 Spring Catalog, 2003

 Item — Location Game publisher publicity kits
Identifier: PROMO-KITS.PS.1
Scope and Contents From the Collection:

This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.

Dates: Publication: 2003

Power Glove publicity folder, circa 1989

 Item — Location Game publisher publicity kits
Identifier: PROMO-KITS.MATTEL.POWERGLOVE
Scope and Contents From the Collection:

This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.

Dates: Publication: circa 1989

Roger Sharpe trade materials and ephemera

 Unprocessed Material
Identifier: 2025-019
Dates: Publication: Majority of material found within 1985–1992?

Sega Channel marketing folder, contents dated 1994–1995

 Item
Identifier: SHORROCK-SALES.2.1
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: contents dated 1994–1995

Sega Third Party Licensees 1992 catalog, 1992

 Item — Location Game publisher publicity kits
Identifier: PROMO-KITS.SEGA.01
Scope and Contents From the Collection:

This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.

Dates: Copyright: 1992

Shadow Tower Abyss press kit, 2003

 Item
Identifier: PROMO-FROMSOFT-ST.8
Abstract

"Press kit for Shadow Tower Abyss by FromSoftware for PlayStation 2. Poster size: 420x592mm"

Dates: 2003

Skullcracker flyer, 1994

 Item
Identifier: NELSON-04.04.6
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Copyright: 1994