Press materials -- Press kits
Found in 86 Collections and/or Records:
Nintendo Power's Guide to E3 2001 double-sided brochure, May 17–19, 2001
This is a double-sided brochure, which can be read starting on either side of the cover. The front half covers the GameCube, while the back half covers the Game Boy family.
Nintendo publicity folder, Summer CES 1987, May 30 – June 2, 1987
This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.
Nintendo, The Official 1991 World of Nintendo Buyers' Guide & Consumer Electronics Show Planner, Winter CES 1991, January 10–13, 1991
This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.
PlayStation 2003 Spring Catalog, 2003
This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.
Power Glove publicity folder, circa 1989
This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.
Roger Sharpe trade materials and ephemera
Sega Channel marketing folder, contents dated 1994–1995
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Sega Third Party Licensees 1992 catalog, 1992
This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.
Shadow Tower Abyss press kit, 2003
"Press kit for Shadow Tower Abyss by FromSoftware for PlayStation 2. Poster size: 420x592mm"
Skullcracker flyer, 1994
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
