Commercial video games
Found in 96 Collections and/or Records:
Taz in Escape from Mars, retail build [.GI file] [restricted], broadcast October 24, 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
The Adventures of Batman & Robin, retail build [.GI file] [restricted], broadcast October 24, 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
The Berenstain Bears' Camping Adventure, overdump with Sega Channel data [Sega Genesis cartridge] [restricted], dated "January 97B"
This Sega Channel Demo Cartridge was numbered 390.
The Chessmaster, overdump [Sega Genesis cartridge] [restricted], dated "November" [no year]
This Sega Channel Demo Cartridge was numbered 378.
The Flintstones [Sega Genesis cartridge] [restricted], date unclear
This Sega Channel Demo Cartridge was numbered 371.
The Jungle Book, retail build [Sega Genesis cartridge] [restricted], dated "7/22" [meaning unclear, possibly July 22, 1994?]
This Sega Channel Demo Cartridge was numbered 36.
The Lost World: Jurassic Park, Sega Channel Test Drive Version [.GI file] [restricted], broadcast October 24, 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Unnecessary Roughness '95, retail build [.GI file] [restricted], broadcast October 24, 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Virtua Fighter 2 Genesis for Sega Channel, Part A [.GI file] [restricted], broadcast October 24, 1997
This version of Virtua Fighter 2 was split into two parts, each containing a limited character roster, in order to reduce the game's filesize for transmission over Sega Channel.
Virtua Fighter 2 Genesis for Sega Channel, Part B [.GI file] [restricted], broadcast October 24, 1997
This version of Virtua Fighter 2 was split into two parts, each containing a limited character roster, in order to reduce the game's filesize for transmission over Sega Channel.
