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Commercial video games

 Subject
Subject Source: Local sources

Found in 96 Collections and/or Records:

Pirates! Gold, retail build [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.25
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

Power Drive, US build for Sega Channel [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.26
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

Pulseman, April 1994 build from Sega Channel [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.28
Scope and Contents

This build of Pulseman appears to predate the Japanese retail release of the game by one month. The game is not translated into English but contains minor differences in data.

Dates: Issued: broadcast October 24, 1997

QuackShot Starring Donald Duck, Sega Channel build [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.29
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

Richard Scarry's Busytown, Sega Channel build [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.03
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

Rogue: The Adventure Game box, 1983

 Item
Identifier: GAMES-002.1
Scope and Contents From the Item:

This is the earliest known physical release of the landmark role-playing game Rogue, published independently by Artificial Intelligence Design Systems and predating its wide release in 1984 by Epyx. At the time of digitization, the game media for this copy of Rogue could not be located but is known to exist; it was likely separated from the game at undetermined point.

Dates: Publication: 1983

Rogue: The Adventure Game, IBM PC version 1.0

 Item — Box Rogue, IBM PC version 1.0
Identifier: GAMES-002
Scope and Contents

This is the earliest known physical release of the landmark role-playing game Rogue, published independently by Artificial Intelligence Design Systems and predating its wide release in 1984 by Epyx. At the time of digitization, the game media for this copy of Rogue could not be located but is known to exist; it was likely separated from the game at undetermined point.

Dates: Publication: 1983

Rogue: The Adventure Game keyboard overlay, 1983

 Item
Identifier: GAMES-002.4
Scope and Contents From the Item:

This is the earliest known physical release of the landmark role-playing game Rogue, published independently by Artificial Intelligence Design Systems and predating its wide release in 1984 by Epyx. At the time of digitization, the game media for this copy of Rogue could not be located but is known to exist; it was likely separated from the game at undetermined point.

Dates: Publication: 1983