Showing Collections: 71 - 80 of 258
Electronic Games / Fusion / Intelligent Gamer
Electronic Gaming Monthly
Electronic Gaming Retail News
Electronics magazines, assorted
This collection includes various issues of electronics hobbyist and industry magazines. Issues are collected when relevant to the history of video games.
Larger runs of electronics magazines are cataloged separately.
Enter: The World of Computers and Electronic Games
Enter: The World of Computers and Electronic Games (rebranded Enter: The World of Computers and New Technology in March 1984) was a magazine by Children's Television Workshop that focused on emerging computer technology, especially computer and arcade games.
Eon
Eon was the official magazine for the game EVE Online, licensed by CCP Games. This seasonal magazine, which ran from 2005 until the beginning of 2012, covered in-game events, strategies, community news, and updates on the game itself. In particular, Eon appears to have covered every EVE Online Fanfest event during its run.
Fandom magazines, assorted
Fandom magazines cover a wide range of popular media, including movies, television, comics, wresting, and video games. These magazines were often run by and for the fan community.
Firaxicon 2014 ephemera
Firaxicon 2014 was a fan convention for Firaxis Games, creators of the Civilization and XCOM franchises. This was the first iteration of the event, which ran for two years. The event included panels, play sessions, and a tour of Firaxis headquarters. This folder contains the event pamphlet, schedule, and other ephemera for Firaxicon 2014.
Flux
Flux was a short-lived video games and comics magazine by Harris Publications, published quarterly. For the first two issues, the magazine also focused on popular music.
Forgotten Worlds
Forgotten Worlds is a limited edition zine series celebrating the history of video game magazines, fan zines, and pccassionally related topics such as game box art. The zine is independently published by Melbourne-based writer Mikolai Napieralski (doing business as American 80s) and includes highlights of historical video game magazines and interviews with their editors.
