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Showing Collections: 201 - 210 of 252

Silicon Magazine

 Series
Identifier: MAG-SILICON
Abstract

Silicon Magazine (later known as Silicon Mag) was a video game magazine given away for free at game stores in the United States. The magazine appears to have been published from October 1998 (inferred) until at least February 2002. Issues were short, typically 36 pages or fewer.

Dates: Publication: April 1999 – February 2002

SimPeople (シムピープル)

 Item — Box: SimPeople
Identifier: GAMES-003
Scope and Contents

This is a complete physical copy of SimPeople (シムピープル), the Japanese localization of the original The Sims title by Maxis and Electronic Arts. This copy does not have a cover insert for its jewel case, but to our knowledge, the game did not originally come with one. Additionally, the game's registration number has been redacted from publicly accessible scans.

Dates: Publication: 2000

SOE Worlds: The Official Magazine

 Series
Identifier: MAG-SOE
Abstract

SOE Worlds was the official magazine for Sony Online Entertainment, a major publisher of massively multiplayer games in the 2000s. The magazine covered content from a variety of SOE games, such as EverQuest, PlanetSide, and Star Wars Galaxies, as well as SOE's annual Fan Faire event.

SOE Worlds appears to have only run for a single issue, along with a digital preview issue.

Dates: Publication: 2004 - 2005

Softalk

 Series
Identifier: MAG-SOFTALK
Abstract

Softalk was an Apple II computer user magazine edited by Margot Comstock. During its four years in publication, Softalk was one of the hubs for the Apple II community, with many users writing in letters .

Softalk Publishing also produced a spinoff magazine, Softline, which focused on computer games.

Dates: Publication: 1980–1984

Softline

 Series
Identifier: MAG-SOFTLINE
Abstract

Softline was a spinoff of the Apple II user magazine Softalk focusing on computer games, which the premiere issue declared to be "the primary use" for personal computers at the time. The bimonthly magazine ran from 1981 to 1984, briefly rebranding as St.Game in the final issue, after which it was dicontinued along with the original Softalk.

Dates: Publication: 1981–1984

SoftSide

 Series
Identifier: MAG-SOFTSIDE
Abstract SoftSide (also SoftSide Magazine) was an early monthly computing magazine published through the late 70s and early 1980s. The magazine primarily covered software for a variety of platforms (including games) and columns about the changing role of computers on society.SofSide also published a few supplements with their magazine, including a booklet, SoftSide Selections, which included a sample of type-in programs for different computers; and the Adventure of the Month Club, a...
Dates: Publication: 1978–1984

SonyPro / PSX-Pro

 Series
Identifier: MAG-SONYPRO
Abstract

SonyPro (later PSX-Pro) was a British spinoff of GamePro magazine focusing on the Sony PlayStation. After three issues, the magazine switched from a bimonthly to monthly format and was renamed PSX-Pro. In total, this short-lived spinoff ran for about one year.

Dates: Publication: 1995–1996

Special 301 Comments on Video Game Piracy in Asia and Latin America

 Item — Location: Reports
Identifier: REPORTS-002
Abstract In the United States, Section 301 of the Trade Act of 1974 entitles the Office of the United States Trade Representative (USTR) to investigate unfair foreign trade practices. Every year since 1989, the USTR has solicited comments about the impact of practices such as overseas counterfeiting on American businesses, which inform the agency's annual "Special 301" report.In 1994, the law firm Arter & Hadden submitted comments for the annual Special 301 report on behalf of...
Dates: Issued: February 17, 1994

ST-Log

 Series
Identifier: MAG-STLOG
Abstract ST-LOG was a spinoff of ANALOG Computing that focused on Atari computers, specifically the Atari ST. The magazine started as a special insert section of ANALOG Computing before being spun off into its own magazine starting with Issue 10 in January 1987. ST-LOG magazine followed a similar production schedule to ANALOG Computing, including a production game between Fall 1987 and Spring 1988 when the magazine was published by Larry Flynt Publications, and like ANALOG, it was discontinued toward...
Dates: Publication: 1986–1989

Super Gaming

 Series
Identifier: MAG-SUPERGAMING
Abstract

Super Gaming was a short-lived gaming magazine by Sendai Publishing that covered import games, particularly games from Japan, before they were released in the United States. Super Gaming only ran for four issues. Two years later, Sendai Publishing would begin publishing EGM2, a magazine that initially had a similar focus on import games.

Dates: Publication: Summer 1991 – Spring 1992

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Joyce Worley Katz, 1939-2016 5
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Lee H. Pappas 2
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Captron Software 1
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