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VGHF-MAG. Magazine Library

 Classification
Identifier: VGHF-MAG
This collection represents the magazines available in the Video Game History Foundation Research Library.

Found in 242 Collections and/or Records:

S.W.A.T.Pro

 Series
Identifier: MAG-SWATPRO
Abstract S.W.A.T.Pro (originally short for GamePro's Secret Weapons And Tactics Guide, also referred to as SWATPro or simply SWAT) was a spinoff of GamePro that covered game tips, tricks, cheats, and walkthroughs. The magazine began as a special issue of GamePro before growing into a full magazine. After a year of one-off special issues, S.W.A.T.Pro eventually became a bimonthly magazine, published twice a year until...
Dates: Publication: Majority of material found within Fall 1990 – November 1995

Billboard

 Series
Identifier: MAG-BILLBOARD
Abstract

Billboard is an American magazine covering the entertainment industry. Although the magazine primarily focuses on the music industry, issues of Billboard from the 1980s also covered the burgeoning video game business.

Dates: Publication: 1894–

Trade magazines, assorted

 Collection
Identifier: MAG-TRADEMISC
Scope and Contents

This collection includes various assorted issues trade magazines from the game, toy, amusement, electronics, and entertainment businesses. Issues are collected when relevant to the history of video games.

Larger runs of trade magazines are cataloged separately.

Dates: Publication: 1988–1994

Cash Box

 Series
Identifier: MAG-CASHBOX
Abstract

Cash Box (also spelled Cashbox) was a trade magazine for the American music and amusement industries. Similar to other music trade magazines like Billboard, although Cash Box primarily covered the music business, the magazine would also go on to cover jukeboxes and other coin-op amusements, including arcade games.

Dates: Publication: July 1942 – November 1996

IGN magazines

 Series
Identifier: MAG-IGN
Abstract The gaming news website IGN tried multiple times to produce a magazine based on their site. Their first attempt, IGN64.com The Magazine, was published by their owner Imagine Media back when the site originally exclusively covered Nintendo 64 games. This iteration of the magazine listed only one issue. Later in 2001 as an independent company, they attempted to relaunch their magazine with GameShark under the title IGN.com The Magazine....
Dates: Publication: 1998–2001

NGamer

 Series
Identifier: MAG-NGAMERUS
Abstract NGamer was a short-lived magazine by Imagine Media covering Ninetndo games and platforms, billed as "the magazine for Nintendo freaks." NGamer was discontinued almost immediately; Imagine canceled the magazine in November 1999—one month before the publication date listed on the first issue—citing the waning interest in the Nintendo 64 as the reason for its cancelation. Not to...
Dates: Publication: December / January 2000

Game Intelligence Magazine

 Series
Identifier: MAG-GAMEINTEL
Abstract

Game Intelligence Magazine was a short-lived trade publication covering the video game business, intended for a wide audience of video game professionals. Very few issues of the magazine were produced before it appears to have been discontinued.

Dates: Publication: September 1998 – February 1999?

Tomb Raider comic magazines

 Collection
Identifier: MAG-TOMBRAIDER
Abstract

From 1999–2005, Top Cow Productions published a comic book based on the Tomb Raider game franchise. The comic was syndicated in multiple different Tomb Raider magazines published in both the United States and United Kingdom, with some limited supplemental content.

Dates: 2001–2002?

Internet Underground

 Series
Identifier: MAG-IUNDERGROUND
Abstract Internet Underground was an internet culture magazine by Sendai Publishing, the publishers of Electronic Gaming Monthly. Like other internet magazines published in the mid-1990s, Internet Underground covered current topics in internet culture. The magazine also included featured articles and reviews of popular websites at a time when the web was small enough to cover within the scope of a magazine. Internet Underground ran for about a year and a half. According to ...
Dates: December 1995 – June 1997

MultiMedia Merchandising

 Series
Identifier: MAG-MMM
Abstract MultMedia Merchandising (stylized as M³) was a magazine for retailers that covered the electronic entertainment market. The magazine focused on retail trends and lists of best-selling titles across the interactive entertainment space, including console games, educational computer software, and interactive music CDs. Issues also included spotlights on specific stores that sold multimedia. With exceptions, the magazine was published monthly and is known to have run...
Dates: Publication: 1994–1996?