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VGHF-MAG. Magazine Library

 Classification
Identifier: VGHF-MAG
This collection represents the magazines available in the Video Game History Foundation Research Library.

Found in 242 Collections and/or Records:

Personal Computer Combat Simulations / PC Ace

 Series
Identifier: MAG-PCCOMBAT
Abstract Personal Computer Combat Simulations was a computer game magazine by military enthusiast publisher Challenge Publications. The magazine primarily covered military simulation games. Special issues of PC Combat Simulations were released under an alternate title PC Special, featuring much of the same staff.Following the apparent end of Personal Computer Computer Combat Simulations, former Challenge Publications editor ...
Dates: Publication: 1993–1996

Video Games Underground

 Series
Identifier: MAG-VGUNDERGROUND
Abstract

Video Games Magazine was a bimonthly publication that billed itself as "the source for next-generation gamers." A substantial amount of each issue was dedicated to game hints, strategy guides, and cheat codes, though the magazine also covered upcoming video games with a focus on large screenshots. The magazine appears to have run for nine issues, ending after one-and-a-half years.

Dates: Publication: May 2002 – November 2003

Commodore Power/Play

 Series
Identifier: MAG-MAG-COMMODOREPP
Abstract

Commodore Power/Play was an official Commodore computer user magazine, published seasonly and later bimonthly by Commodore Business Machines. Power/Play targeted a consumer audience, covering home software, games, and hobbyist use. CBM published Power/Play in tandem with another Commodore computer magazine, the business-focused Commodore Microcomputers magazine.

The two magazines were merged in late 1986 into a single publication, Commodore Magazine.

Dates: Publication: 1982–1986

Combo

 Series
Identifier: MAG-COMBO
Abstract

Combo was a collectibles magazine primarily covering trading cards, comics, and action figures. The magazine also included limited coverage of video and tabletop games, particularly in early issues.

Although it is unclear how long Combo was published, it appears to have run through at least January 1998 (issue 36).

Dates: Publication: 1994?–1998

ColecoVision Experience

 Series
Identifier: MAG-COLECOEX
Abstract

ColecoVision Experience was the official promotional publication for the ColecoVision console, covering upcoming ColecoVision titles, game tips, and game development and business topics. Only three issues of the magazine were produced.

Dates: Publication: Spring 1983 – Winter 1984

Beyond Gaming

 Series
Identifier: MAG-BEYONDGAMING
Abstract

Beyond Gaming was the magazine for The Ultimate Game Club, a mail-order video game retailer in the early 90s. The magazine was published twice yearly and included advertisements for new games and listings for current inventory.

Beyond Gaming is believed to have only run for only four issues.

Dates: Publication: 1989–1991

Centennial gaming magazines

 Series
Identifier: MAG-CENTENNIAL
Abstract

Newsstand magazine publisher Centennial Media (later a360media) operates the children's gaming magazine brand Gaming Fun, which they publish under various different Centennial magazine labels, including Centennial Presents, Centennial Home, and Centennial Spotlight. Each issue covers one game franchise, typically an ongoing live service game like Fortnite or Roblox.

Dates: Publication: 2018–

Boys' Life

 Series
Identifier: MAG-BOYSLIFE
Abstract

Boys' Life (later titled Scout Life) is the official monthly magazine of the Boy Scouts of America, which has been running since March 1911. The magazine covers a variety of youth lifestyle topics. Relevant to this collection, the 1980s and 1990s issues of Boys' Life covered video games.

Dates: Publication: 1988–1991

GameWEEK / ieMAGAZINE

 Series
Identifier: MAG-GAMEWEEK
Abstract GameWEEK was a video game trade paper published by CyberActive Media Group, Inc. as a successor to their previous trade magazine, Videogame Advisor. Originally launched a weekly trade publication, the paper had an irregular schedule, sometimes publishing every other week instead.GameWEEK was rebranded as ...
Dates: Publication: 1998–2001

This Week In Consumer Electronics

 Series
Identifier: MAG-TWICE
Abstract This Week In Consumer Electronics (abbreviated TWICE) is a trade newspaper for the consumer electronics industry. The magazine covers new developments in the electronics business, including trade show coverage and blurbs about new products. Historically, TWICE also covered electronic toys and their overlap with the early video game industry.TWICE has run continuously since 1986, although its focus shifted away from video games as the game industry began...
Dates: Publication: 1989–