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Gabe Swarr

 Person

Found in 47 Collections and/or Records:

"Appeals" art folder

 Sub-Series
Identifier: SWARR-ART-APPEALS
Scope and Contents From the Collection:

This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.


Content Note: This collection includes depictions of nudity and other suggestive content.

Dates: 2003

"Appeals" folder cover

 Item
Identifier: SWARR-ART-APPEALS.0
Scope and Contents From the Collection:

This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.


Content Note: This collection includes depictions of nudity and other suggestive content.

Dates: 2003

"Approved" art folder

 Sub-Series
Identifier: SWARR-ART-APPROVED
Scope and Contents From the Collection:

This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.


Content Note: This collection includes depictions of nudity and other suggestive content.

Dates: 2003

"Approved" folder cover

 Item
Identifier: SWARR-ART-APPROVED.0
Scope and Contents From the Collection:

This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.


Content Note: This collection includes depictions of nudity and other suggestive content.

Dates: 2003

Artwork, 2003

 Series
Identifier: SWARR-ART
Scope and Contents From the Collection:

This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.


Content Note: This collection includes depictions of nudity and other suggestive content.

Dates: 2003

Assorted character art with notes

 Item
Identifier: SWARR-ART.MISC.2
Scope and Contents

This collection included a stack of loose papers, primarily character art. Although the other non-artwork documents were cataloged separately, this art was kept together as an unsorted collection.

Dates: 2003

"BG Extras" art folder

 Item
Identifier: SWARR-ART.BGEXTRAS
Scope and Contents From the Collection:

This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.


Content Note: This collection includes depictions of nudity and other suggestive content.

Dates: 2003

"Bug" character concept art

 Item
Identifier: SWARR-ART-WAITING-INPROGRESS.3
Scope and Contents From the Collection:

This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.


Content Note: This collection includes depictions of nudity and other suggestive content.

Dates: 2003

"Doodles" art folder

 Item
Identifier: SWARR-ART.DOODLES
Scope and Contents From the Collection:

This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.


Content Note: This collection includes depictions of nudity and other suggestive content.

Dates: 2003

Gabe Swarr collection

 Collection — Multiple Containers
Identifier: SWARR
Abstract

Gabe Swarr is an animator who served as the character designer for the 2003 video game Go! Go! Hypergrind (originally titled Slammin' Attackers!) while working at animation studio Spumco in 2003.

Dates: Majority of material found within 2002–2003

Additional filters:

Type
Archival Object 45
Unprocessed Material 1
Collection 1
 
Subject
Artwork 39
Game production materials 39
Game production materials -- Artwork 39
Merchandise, promotional items, and memorabilia 5
Zines 4