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Michael Shorrock

 Person

Found in 139 Collections and/or Records:

Virtua Fighter 2 Genesis for Sega Channel, Part A [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.40
Scope and Contents

This version of Virtua Fighter 2 was split into two parts, each containing a limited character roster, in order to reduce the game's filesize for transmission over Sega Channel.

Dates: Issued: broadcast October 24, 1997

Virtua Fighter 2 Genesis for Sega Channel, Part B [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.41
Scope and Contents

This version of Virtua Fighter 2 was split into two parts, each containing a limited character roster, in order to reduce the game's filesize for transmission over Sega Channel.

Dates: Issued: broadcast October 24, 1997

Wacky Worlds Creativity Workshop, Sega Channel build [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.42
Scope and Contents

This game build is identical to the retail copy apart from a minor difference in ROM header data.

Dates: Issued: broadcast October 24, 1997

WildSnake development build [Sega Genesis development board] [restricted], build dated September 1994

 Item — Michael Shorrock game objects: Series SHORROCK-GAMES
Identifier: SHORROCK-GAMES-PROTO.1
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: build dated September 1994

Wimbledon Championship Tennis, retail build [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.43
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

World Series Baseball '96 (Limited Edition) [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.44
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

X-Men 2: Clone Wars, Sega Channel build [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.45
Scope and Contents

This game build is identical to the retail copy apart from a minor difference in ROM header data.

Dates: Issued: broadcast October 24, 1997

Yogi Bear [Yogi Bear's: Cartoon Capers], US development build [Sega Genesis development board] [restricted], build dated December 1994

 Item — Michael Shorrock game objects: Series SHORROCK-GAMES
Identifier: SHORROCK-GAMES-PROTO.2
Abstract

This is a build for an American release of the European Mega Drive game Yogi Bear's Cartoon Capers, simply titled Yogi Bear. This game was not released in North America.

Dates: build dated December 1994

Zombies Ate my Neighbors, retail build [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.46
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

Additional filters:

Subject
Sega Channel 128
Game builds and prototypes 75
Sega games and platforms 65
Commercial video games 57
United States 44