Insomniac Games
Found in 16 Collections and/or Records:
Spyro the Dragon in-engine character color treatments and animation samples ("Rainbow Spyro") [VHS], est. 1997
This video (labeled "Rainbow Spyro") was produced at Insomniac while deciding the colors for the character Spyro. See "Spyro character color treatment" for Stitt's first attempt at this process.
Spyro the Dragon original character concepts, 1997
This sub-collection contains two artifacts from the design process for the character Spyro the Dragon.
Spyro the Dragon series game pitches and concept art, est. 1996–1998
This collection includes a variety of notes, designs, pitches, and artwork from the pre-production of Spyro the Dragon. During pre-production, the game was varyingly known as Lifespan, Dragon Span, and DragonSpan.
Spyro the Dragon series level designs and concept art, est. 1997–2000
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
Unidentified character concept art, December 1996
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
Unproduced project character concept art, est. 2001
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.