Skip to main content

Sega of America

 Organization

Found in 227 Collections and/or Records:

Electronic Entertainment Expo 1995 event footage [Hi8], May 11–13, 1995

 Item
Identifier: PARISI-1.02
Scope and Contents The majority of this videotape consists of footage of the opening press conferences of E3 from Sony and Sega. At these conferences, both companies made major announcements relating to their upcoming game platforms (the release of the Sega Saturn, and the $299 price for the Sony PlayStation).Games featured in this video, in order of first appearance: Killer Instinct Mortal Kombat 3 "...
Dates: Recorded: May 11–13, 1995

Electronic Entertainment Expo 1997, "Sony, Sega, etc." [Hi8], June 19–21, 1997

 Item
Identifier: PARISI-1.06
Scope and Contents This videotape contains off-monitor footage of games being showcased by Sony, Sega, and Capcom at E3 1997, as well as a small amount of unrelated game footage.Games featured in this video, in order of first appearance: Crash Bandicoot 2: Cortex Strikes Back Blasto PaRappa the Rapper Castlevania: Symphony of the Night ...
Dates: Recorded: June 19–21, 1997

Eternal Champions, retail build [.GI file, corrupted] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.06
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

Express Games, NCTA [PowerPoint presentation], March 1997

 Item
Identifier: SHORROCK-STRATEGY.5.3
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: March 1997

Express Games presentations [floppy disk], presentations dated March 1997, resumes dated November 25, 1997

 Item
Identifier: SHORROCK-STRATEGY.5
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: presentations dated March 1997; resumes dated November 25, 1997

FIFA Soccer 95, overdump [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.07
Scope and Contents

This game build contains blank data padding at the end of the file. Although this is technically an overdump, it contains no unique data and is otherwise identical to the North American retail version of the game.

Dates: Issued: broadcast October 24, 1997

Flashback: The Quest for Identity, retail build [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.08
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

Game data and distribution, 1994–1997

 Series
Identifier: SHORROCK-GAMES
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: 1994–1997

Game development builds received by Sega Channel [restricted], circa 1994

 Sub-Series
Identifier: SHORROCK-GAMES-PROTO
Abstract

Development builds in this sub-collection were submitted to Sega Channel for evaluation. These games were ultimately not released, at least in the United States.

Dates: circa 1994

Game Express Presentation to TCI (Final) [PowerPoint presentation], March 6, 1997

 Item
Identifier: SHORROCK-STRATEGY.5.2
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: March 6, 1997