Skip to main content

Sega Technical Institute

 Organization

Found in 49 Collections and/or Records:

Segapede "Prototype" design documents, est. November 22, 1993

 Item
Identifier: STITT-STI.3.3
Scope and Contents From the Collection:

This binder primarily contains documents from November 22, 1993, outlining the state of development for Segapede. See "Segapede / Astropede assorted development document photocopies" for other Segapede related documents that were also stored in this binder by Craig Stitt.

Dates: est. November 22, 1993

Segapede prototype gameplay footage [VHS], 1994

 Item
Identifier: STITT-STI.AV.2
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: 1994

Sonic Spinball, Toxic Pools level design, 1993

 Item
Identifier: STITT-STI.0.1
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: 1993

Sonic the Hedgehog 2 enemies

 Item
Identifier: PAYNE-STI.09