Atlus Co., Ltd
Dates
- Existence: 1986-04-07
Found in 48 Collections and/or Records:
Miscellanous character concept art
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
"Monkey Mouse" [Mr. Smith] character concept art
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
"Monkey" [Mr. Smith] appeals concept art
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
"Mummy" [Sally] character concept art
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
"Muscle" character concept art
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
"New Characters" art folder
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
"Pig" [Piggy Sue] appeals concept art
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
"Pig" [Piggy Sue] character concept art, February 2003
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
"Rabbit" [Gigi] character concept art, February 2003
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
Reaction animation concepts
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
Additional filters:
- Type
- Archival Object 47
- Collection 1
- Subject
- Game production materials 46
- Artwork 39
- Game production materials -- Artwork 39
- Game production materials -- Art and graphics production 4
- Game production materials -- Game design documents 2
- Press materials 2
- Arcade games 1
- Business correspondence 1
- Business papers 1
- Disc images 1
- Events, conferences, and trade shows 1
- First-person shooters 1
- Flyers, brochures, and inserts 1
- Horror games 1
- Merchandise, promotional items, and memorabilia 1
- Newsletters 1
- Press materials -- Artwork 1
- Press materials -- Press kits 1
- Promotional materials 1
- Racing games 1
- Resident Evil series 1
- Toy Fair 1
- Toy industry 1
- United States 1
- Zines 1 ∧ less