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Computer games

 Subject
Subject Source: Local sources

Found in 2463 Collections and/or Records:

Dust: A Tale of the Wired West script, Day 2, March 2, 1995

 Item
Identifier: NELSON-09.03
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: March 2, 1995

Dust: A Tale of the Wired West script, Day 3, March 2, 1995

 Item
Identifier: NELSON-09.04
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: March 2, 1995

Dust: A Tale of the Wired West script, Day 4, March 2, 1995

 Item
Identifier: NELSON-09.05
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: March 2, 1995

Dust: A Tale of the Wired West script, miscellaneous game scripts, March 2, 1995

 Item
Identifier: NELSON-09.06
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: March 2, 1995

Editor's Choice Software catalog, est. spring 1989

 Item — Location Retailer catalogs
Identifier: PROMO-RETAILER.ECS.1989.SUMMER
Scope and Contents From the Collection:

This collection currently includes several dozen video game and software retailer catalogs. This includes both physical and mail-order retailers. Catalogs sent directly by game publishers are separately (see "Video game publisher product catalogs").

Dates: Publication: est. spring 1989

Educorp "CD-ROM Title Wave!" catalog, est. 1994

 Item
Identifier: NELSON-02.06
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Publication: est. 1994

Egghead Software, "Software Hardware Selection" Fall 1996 Catalog, Fall 1996

 Item
Identifier: PROMO-RETAILER.EGGHEAD.1996.FALL
Scope and Contents

Despite advertising Duke Nukem 3D on its cover, this catalog has no listings for computer games apart from two pages of children's software. The remainder of the catalog consists of computer hardware and non-game software, such as accounting tools.

Dates: Publication: Fall 1996

Eight Bit

 Series
Identifier: MAG-EIGHTBIT
Abstract

Eight Bit is an Irish retrogaming magazine, part of the family of Retro Format magazines by editor John Cavanagh. The magazine focuses on 8-bit computer platforms, their games and software, their accessories, and their developers, as well as the collector scene for these platforms.

Dates: Publication: 2012?–

Eight Bit, Issue 7, May 2019

 Item — Location Eight Bit
Identifier: MAG-EIGHTBIT.07
Scope and Contents From the Series:

This collection of Eight Bit currently has three issues from 2019–2020. Because the issue dates are only listed in the issues themselves, it is unclear when this magazine first started.

Dates: Publication: May 2019

Eight Bit, Issue 8, March 2020

 Item — Location Eight Bit
Identifier: MAG-EIGHTBIT.08
Scope and Contents From the Series:

This collection of Eight Bit currently has three issues from 2019–2020. Because the issue dates are only listed in the issues themselves, it is unclear when this magazine first started.

Dates: Publication: March 2020