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Computer games

 Subject
Subject Source: Local sources

Found in 2463 Collections and/or Records:

Dimension-3, Volume 1, Issue 6, November 1995

 Item — Location Dimension-3
Identifier: MAG-DIMENSION3.V1I6
Scope and Contents From the Series:

This collection includes all known issues of Dimension-3, including a sample print of the first issue.

Dates: Publication: November 1995

Dimension-3, Volume 1, Issue 7, December 1995

 Item — Location Dimension-3
Identifier: MAG-DIMENSION3.V1I7
Scope and Contents From the Series:

This collection includes all known issues of Dimension-3, including a sample print of the first issue.

Dates: Publication: December 1995

"DirectX Game Sampler - Pre-Release" demo disc [disc image], May 15, 1999

 Item — Location Games Business
Identifier: MAG-GAMESBUSINESS-SUPPLEMENT.1999.05.15.3
Scope and Contents This disc includes demos for the following games and services: Half-Life Motocross Madness Myth II: Soulblighter Need for Speed III: Hot Pursuit Tom Clancy's Rainbow Six Shogo: Mobile Armor Division Thief: The Dark Project ...
Dates: Publication: May 15, 1999

DreamFactory promotional foldout, circa 1995

 Item
Identifier: NELSON-04.08
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Publication: circa 1995

Dust: A Tale of the Wired West, "Don't Listen to Us" press reviews flyer, 1995

 Item
Identifier: NELSON-04.09
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Publication: 1995

Dust: A Tale of the Wired West flyer, 1995

 Item
Identifier: NELSON-04.04.1
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: 1995

Dust: A Tale of the Wired West flyer, 1995

 Item
Identifier: NELSON-03.05
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Copyright: 1995

Dust: A Tale of the Wired West "Game Design 5/2/94" binder, 1994–1997

 Series — Box A-009: Series NELSON-02; Series NELSON-12
Identifier: NELSON-12
Scope and Contents

Despite the date listed on its spine, this binder contained a variety of scripts and design documents for Dust: A Tale of the Wired West from throughout 1994, as well as materials produced during the production and post-release of Cyberflix's Titanic: Adventure Out of Time.

Dates: 1994–1997

Dust: A Tale of the Wired West game design drafts, 1994

 Item
Identifier: NELSON-12.3
Scope and Contents

This set of papers contains a variety of narrative design draft for the game Dust: A Tale of the Wired West from throughout 1994. These papers were originally stored together as a single unit; although different sections correspond to different drafts, we have presented them as-is without attempting to separate them.

Dates: 1994

"Dust" [: A Tale of the Wired West] Game Design First Draft, April 17, 1994

 Item
Identifier: NELSON-12.4
Scope and Contents From the Series:

Despite the date listed on its spine, this binder contained a variety of scripts and design documents for Dust: A Tale of the Wired West from throughout 1994, as well as materials produced during the production and post-release of Cyberflix's Titanic: Adventure Out of Time.

Dates: Issued: April 17, 1994