Skip to main content

Computer games

 Subject
Subject Source: Local sources

Found in 2295 Collections and/or Records:

"Titanic" [: Adventure Out of Time] second draft script binder, September 29, 1995

 Series
Identifier: NELSON-06
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: September 29, 1995

Titanic: Adventure Out of Time "Suggested Models" character design document, est. 1995

 Item
Identifier: NELSON-08.6.1
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: est. 1995

Titanic: Adventure Out of Time "Thoughts on Gameplay and Plots" design document, est. 1995

 Item
Identifier: NELSON-08.4
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: est. 1995

Titanic "Ingress/Egress" layout sketches, est. 1995

 Item
Identifier: NELSON-08.5
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: est. 1995

Titanic layout reference diagram, 1986

 Item
Identifier: NELSON-08.2
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Publication: 1986

Titanic reference materials, circa 1995–1996

 Item
Identifier: NELSON-08.8.2
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: circa 1995–1996

Ultima VII: The Black Gate voiceover source backup tape [DAT], est. 1992

 Item
Identifier: MISCDEV-AUDIO.ORIGIN.1
Scope and Contents

This is a digital audio tape (DAT) containing backups of the digital voice recordings from the production and marketing of the game Ultima VII: The Black Gate.


The original audio backup of this tape contained segments of garbage data totaling roughly one hour of audio. These segments have been excised from the publicly accessibly copy of this recording in our digital library.

Dates: est. 1992

United CD-ROM, Autumn 1996 catalog, Autumn 1996, mailed September 19, 1996

 Item — Location Retailer catalogs
Identifier: PROMO-RETAILER-UNITEDCDROM.1996.AUTUMN
Scope and Contents From the Collection:

This collection currently includes several dozen video game and software retailer catalogs. This includes both physical and mail-order retailers.

Dates: Publication: Autumn 1996; Issued: mailed September 19, 1996

Video & Computer Gaming Illustrated, Number 13, January 1984

 Item — Location Videogaming & Computergaming Illustrated
Identifier: MAG-VGI.13
Scope and Contents From the Series:

This is a complete collection of all 14 issues of Videogaming & Computergaming Illustrated.

Dates: Publication: January 1984

Video & Computer Gaming Illustrated, Number 14, March 1984

 Item — Location Videogaming & Computergaming Illustrated
Identifier: MAG-VGI.14
Scope and Contents From the Series:

This is a complete collection of all 14 issues of Videogaming & Computergaming Illustrated.

Dates: Publication: March 1984