Computer games
Found in 2319 Collections and/or Records:
The Journal of Computer Game Design, Volume 6, Number 5, June 1993
This is a complete run of The Journal of Computer Game Design.
The Journal of Computer Game Design, Volume 6, Number 6, August 1993
This is a complete run of The Journal of Computer Game Design.
The Knoxville News-Sentinel clipping, "Local enterprise looks into future with CD-ROM", September 19, 1993
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
The Matrix Online: The Official Magazine, Volume 1, Issue 1, 2005
This is a collection of one-off, shorter, or incomplete collections of game-specific promotional magazines.
The New York Times clipping, "Movies That Push Buttons", October 3, 1993
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
The New York Times clipping, "The Multimedia Job Mirage", January 9, 1994
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
The New York Times clippings about video game industry, December 8, 1993
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
The Ultimate Shooter Guide, Number 1, 2004
The Updated 2011 PC Builder's Bible, Spring 2011
The Video Game Update, Volume 1, Number 4, July 1982
This collection includes digitized copies of all known issues of Computer Entertainer. The library owns physical issues of Computer Entertainer from 1982 – January 1990, as well as bound volumes of all issues from 1982–1989.
