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Computer games

 Subject
Subject Source: Local sources

Found in 2295 Collections and/or Records:

The Video Game Update, Volume 2, Number 7, October 1983

 Item — Location Computer Entertainer
Identifier: MAG-CEVGU.V2N7
Scope and Contents From the Series:

This collection includes digitized copies of all known issues of Computer Entertainer. The library owns physical issues of Computer Entertainer from 1982 – January 1990, as well as bound volumes of all issues from 1982–1989.

Dates: Publication: October 1983

The Video Game Update, Volume 2, Number 8, November 1983

 Item — Location Computer Entertainer
Identifier: MAG-CEVGU.V2N8
Scope and Contents From the Series:

This collection includes digitized copies of all known issues of Computer Entertainer. The library owns physical issues of Computer Entertainer from 1982 – January 1990, as well as bound volumes of all issues from 1982–1989.

Dates: Publication: November 1983

The Video Game Update, Volume 2, Number 9, December 1983

 Item — Location Computer Entertainer
Identifier: MAG-CEVGU.V2N9
Scope and Contents From the Series:

This collection includes digitized copies of all known issues of Computer Entertainer. The library owns physical issues of Computer Entertainer from 1982 – January 1990, as well as bound volumes of all issues from 1982–1989.

Dates: Publication: December 1983

The Video Game Update, Volume 2, Number 10, January 1984

 Item — Location Computer Entertainer
Identifier: MAG-CEVGU.V2N10
Scope and Contents From the Series:

This collection includes digitized copies of all known issues of Computer Entertainer. The library owns physical issues of Computer Entertainer from 1982 – January 1990, as well as bound volumes of all issues from 1982–1989.

Dates: Publication: January 1984

The Video Game Update, Volume 2, Number 11, February 1984

 Item — Location Computer Entertainer
Identifier: MAG-CEVGU.V2N11
Scope and Contents From the Series:

This collection includes digitized copies of all known issues of Computer Entertainer. The library owns physical issues of Computer Entertainer from 1982 – January 1990, as well as bound volumes of all issues from 1982–1989.

Dates: Publication: February 1984

The Video Game Update, Volume 2, Number 12, March 1984

 Item — Location Computer Entertainer
Identifier: MAG-CEVGU.V2N12
Scope and Contents From the Series:

This collection includes digitized copies of all known issues of Computer Entertainer. The library owns physical issues of Computer Entertainer from 1982 – January 1990, as well as bound volumes of all issues from 1982–1989.

Dates: Publication: March 1984

The Wall Street Journal clipping, "PC Games Could Capture Sega, Nintendo Customers", April 27, 1994

 Item
Identifier: NELSON-02.03
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Publication: April 27, 1994

The Wall Street Journal, Entertainment + Technology section clipping, "Hollywired", March 21, 1994

 Item
Identifier: NELSON-02.08
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Publication: March 21, 1994

"Titanic: A Journey Out of Time" fact sheet and game summary, est. 1995

 Item
Identifier: NELSON-08.6.2
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: est. 1995

Titanic: A Journey Out of Time flyer, 1995

 Item
Identifier: NELSON-04.04.5
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Copyright: 1995