Computer games
Found in 2311 Collections and/or Records:
Softline, Volume 2, Number 5, May-June 1983
Softline, Volume 2, Number 6, July-August 1983
Softline, Volume 3, Number 1, September-October 1983
Softline, Volume 3, Number 2, November-December 1983
Softline, Volume 3, Number 3, January-February 1984
Software Excitement! catalog, est. first half 1992
This collection currently includes several dozen video game and software retailer catalogs. This includes both physical and mail-order retailers.
Special Report Home Library, Volume 2, Number 6 clipping, with highlighting, November/December 1994
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
Special Report Home Library, Volume 2, Number 6, "Video and Computer Games", November/December 1994
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
