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Merchandise, promotional items, and memorabilia

 Subject
Subject Source: Local sources

Found in 5 Collections and/or Records:

Gabe Swarr collection

 Collection — Multiple Containers
Identifier: SWARR
Abstract

Gabe Swarr is an animator who served as the character designer for the 2003 video game Go! Go! Hypergrind (originally titled Slammin' Attackers!) while working at animation studio Spumco in 2003.

Dates: Majority of material found within 2002–2003

Gabe Swarr collection, memorabilia

 Unprocessed Material
Identifier: 2023-06-1
Dates: dates unclear

Miscellaneous video game memorabilia

 Collection — Box Gabe Swarr collection, memorabilia
Identifier: SWARR-OTHER
Scope and Contents From the Collection:

This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.


Content Note: This collection includes depictions of nudity and other suggestive content.

Dates: Majority of material found within 2002–2003

"Nintendo DSi Midnight Launch at GameStop Universal City Walk" lanyard badge, April 14, 2009

 Item — Case Gabe Swarr collection, zines: Series SWARR-ZINESETC
Identifier: SWARR-ZINESETC.4
Scope and Contents From the Collection:

This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.


Content Note: This collection includes depictions of nudity and other suggestive content.

Dates: Issued: April 14, 2009

Zines, cards, and other works

 Series
Identifier: SWARR-ZINESETC
Scope and Contents From the Collection:

This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.


Content Note: This collection includes depictions of nudity and other suggestive content.

Dates: Majority of material found within 2002–2003