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Game tip magazines

 Subject
Subject Source: Local sources

Found in 9 Collections and/or Records:

Code Vault

 Series
Identifier: MAG-CODEVAULT
Abstract

Code Vault, originally known as GamePro Code Vault, was a spinoff of GamePro dedicated to game tips and cheat codes. The magazine was published on an irregular monthly or bi-monthly schedule until 2005, at which point it switched to seasonal publication before being discontinued in Fall 2007.

Dates: Publication: September 2001 – Fall 2007

EGM2 / Expert Gamer / GameNOW

 Series
Identifier: MAG-EGM2
Abstract EGM2 (stylized as EGM²) was a spinoff of Electronic Gaming Monthly that focused on in-depth coverage of games, such as strategy and tip guides, and import games. The magazine was published monthly in-between issues of EGM, acting as a second edition of the magazine. As with its parent magazine, Ziff Davis replaced Sendai Publishing as the publisher for EGM2 beginning with the July 1996 issue.Starting with issue 50, EGM2 was rebranded Expert Gamer. It was...
Dates: Publication: July 1994 – January 2004

Game Genie Code Update

 Series
Identifier: MAG-GAMEGENIE
Abstract

Lewis Galoob Toys, Inc., the American manufacturer of the Game Genie series of cheat devices, published a newsletter (also called Game Genie Update) that contained new cheat codes for games for a variety of consoles. The newsletter, which was produced as a supplement to the codebooks distributed with Game Genie products, was sent directly to Game Genie owners who subscribed via advertisements included with their devices.

Dates: Publication: 1991–1995

GameShark Magazine

 Series
Identifier:  MAG-GAMESHARK
Abstract GameShark Magazine (originally known as Dangerous Waters) was the official newsletter for the GameShark line of video game accessories. The magazine featured a small number of reviews and previews for current games but was mainly focused on the hacking community for the GameShark cheating devices, including tips for writing new codes and upgrades for the broader GameShark accessory line.Subscriptions to GameShark Magazine were solicited through...
Dates: Publication: 1996?–2002?

JoyStik

 Series
Identifier: MAG-JOYSTIK
Abstract

JoyStik was an early magazine that offered tips and strategies for arcade games. The magazine was subtitled "How to Win at Video Games." Later, the magazine would expand to also cover home console games and computer games.

Dates: Publication: September 1982 – December 1983

PlayStation Solutions

 Series
Identifier: MAG-PSSOLUTIONS
Abstract

PlayStation Solutions was a British PlayStation tips magazine by Rapide Publishing. The magazine was also published in the United States, but the only difference appears to be their physical dimensions and numbering scheme; their content is identical (including British advertisements in the US edition).

Dates: 1996–1998?

S.W.A.T.Pro

 Series
Identifier: MAG-SWATPRO
Abstract S.W.A.T.Pro (originally short for GamePro's Secret Weapons And Tactics Guide, also referred to as SWATPro or simply SWAT) was a spinoff of GamePro that covered game tips, tricks, cheats, and walkthroughs. The magazine began as a special issue of GamePro before growing into a full magazine. After a year of one-off special issues, S.W.A.T.Pro eventually became a bimonthly magazine, published twice a year until...
Dates: Publication: Majority of material found within Fall 1990 – November 1995

Tips & Tricks

 Series
Identifier: MAG-TIPSTRICKS
Abstract Tips & Tricks was a long-running video game magazine that covered game strategies and cheat codes. The magazine was a spinoff of VideoGames & Computer Entertainment, also published by Larry Flynt Publications. For most of its run, Chris Bieniek was the magazine's editor-in-chief.Starting in 1998, Larry Flynt Publications also published a supplementary magazine, Tips & Tricks Video Game Codebook, which continued to be published for several...
Dates: Publication: Spring 1994 – February 2011

Video Games Underground

 Series
Identifier: MAG-VGUNDERGROUND
Abstract

Video Games Magazine was a bimonthly publication that billed itself as "the source for next-generation gamers." A substantial amount of each issue was dedicated to game hints, strategy guides, and cheat codes, though the magazine also covered upcoming video games with a focus on large screenshots. The magazine appears to have run for nine issues, ending after one-and-a-half years.

Dates: Publication: May 2002 – November 2003