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Game production materials

 Subject
Subject Source: Local sources

Found in 784 Collections and/or Records:

"Slammin' Attackers!" design document and environment art, undated

 Item
Identifier: SWARR-DEV.2
Scope and Contents

This record includes a design document for Slammin' Attackers, as well as several pages of environmental art renders. These pages were originally grouped together with a binder clip, along with other documents. Although it is unclear if the art and the design document were meant to be paired together, they have been cataloged together to maintain their original order.

Dates: undated

"Slammin' Attackers!" game design document, November 22, 2002, printed January 13, 2003

 Item
Identifier: SWARR-DEV.1
Scope and Contents

Content Note: This document includes crude and explicit langauge.

Dates: November 22, 2002; Issued: printed January 13, 2003

Sonic Spinball, Toxic Pools level design, 1993

 Item
Identifier: STITT-STI.0.1
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: 1993

Sonic the Hedgehog 1 level concepts

 Item
Identifier: PAYNE-STI.08

Sonic the Hedgehog 2 collision maps, 1

 Item
Identifier: PAYNE-STI.16

Sonic the Hedgehog 2 collision maps, 2

 Item
Identifier: PAYNE-STI.17

Sonic the Hedgehog 2 enemies

 Item
Identifier: PAYNE-STI.09