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Game production materials

 Subject
Subject Source: Local sources

Found in 739 Collections and/or Records:

Sony Computer Entertainment product proposals and correspondence, 1995–1996

 Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-OTHER.7
Scope and Contents

Due to an error during automated scanning, an unknown product proposal (p.1) is partially missing.

Dates: 1995–1996

Spider-Man 3 manual draft, April 7, 1993

 Item
Identifier: FLITMAN-ACCLAIM-MARVEL.1
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: April 7, 1993

Spider-Man: The Animated Series and Wolverine: Adamantium Rage game information, July 15, 1994

 Item
Identifier: FLITMAN-ACCLAIM-MARVEL.3
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: July 15, 1994

"Spore" development cancelation letter, March 7, 1996

 Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.10
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: March 7, 1996

Stage design art tracking sheet, February 2003

 Item
Identifier: SWARR-DEV.4
Scope and Contents From the Collection:

This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.


Content Note: This collection includes depictions of nudity and other suggestive content.

Dates: February 2003

Starwinder [: The Ultimate Space Race] music [audiocassette], 1996

 Item
Identifier: FLITMAN-AV.037
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: 1996

Starwinder [: The Ultimate Space Race] music, side A [audiocassette], 1996

 Item
Identifier: FLITMAN-AV.037.A
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: 1996