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Game production materials

 Subject
Subject Source: Local sources

Found in 739 Collections and/or Records:

Croc: Legend of the Gobbos playthrough footage [PAL miniDV], December 31, 1995

 Item
Identifier: SMITHJRM-VIDEO.1
Scope and Contents From the Collection: This collection contains five PAL miniDV tapes from the portfolio of senior animator Jason RM Smith containing footage from Argonaut Software projects in various levels of completion: Croc: Legend of the Gobbos, Buck Bumble, FX Fighter, and Hot Ice (unreleased), and three data tapes of indeterminate contents, also likely from Argonaut. The majority of these videos were...
Dates: Recorded: December 31, 1995

Cyan collection

 Collection
Identifier: CYAN
Abstract Cyan is the developer of the Myst adventure game series. Based in the Spokane, WA area, the company has been continuously producing games since 1987. Cyan are active custodians of their own history: A significant amount of production materials from the making of their games has been retained at Cyan's headquarters in a storage room known internally as the "Cyan Vault," including hundreds of videotapes from the production and promotion of their games, particularly Riven: The Sequel to Myst...
Dates: Publication: 1989–2008

CYANtest [restricted], 2008

 Series
Identifier: CYAN-CYANTEST
Abstract

CYANtest is a subsidiary of Cyan that does quality-assurance contract work for other game developers and publishers. Due to CYANtest's projects involving external developers, public access to these videos has been restricted.

Dates: 2008

David Marsh, ICOM Simulations collection

 Unprocessed Material — Location David Marsh collection
Identifier: 2024-010
Dates: circa 1987–1993

Days of Thunder design notes, est. 1990

 Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-OTHER.3
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: est. 1990

"deep dark secrets" teaser trailer copy, with disclaimer [VHS], 1999

 Item
Identifier: CYAN-URU-CONCEPT.01
Scope and Contents From the Collection: This collection includes over 200 videotapes and audio recordings from the history of Cyan and the Myst series. The videos are primarily from the production of Riven: The Sequel to Myst, including raw camera footage and composite tests from the filming of the live-action portions of the game, developer interviews, and behind-the-scenes footage used in "The Making of Riven" documentary. The tapes also include footage from other Myst-related projects, along with footage from general Cyan...
Dates: Copyright: 1999

"deep dark secrets" teaser trailer [miniDV], 1999

 Item
Identifier: CYAN-URU-CONCEPT.14
Scope and Contents From the Collection: This collection includes over 200 videotapes and audio recordings from the history of Cyan and the Myst series. The videos are primarily from the production of Riven: The Sequel to Myst, including raw camera footage and composite tests from the filming of the live-action portions of the game, developer interviews, and behind-the-scenes footage used in "The Making of Riven" documentary. The tapes also include footage from other Myst-related projects, along with footage from general Cyan...
Dates: 1999

"Deep Sea Diving" design concept, January 2005

 Item
Identifier: FLITMAN-ATARI-CONCEPTS.2
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: January 2005

Development papers, 2002–2003

 Series
Identifier: SWARR-DEV
Scope and Contents From the Collection:

This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.


Content Note: This collection includes depictions of nudity and other suggestive content.

Dates: 2002–2003

Dirty Harry demo music [audiocassette], est. 1990

 Item
Identifier: FLITMAN-AV.033
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: est. 1990