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Event programs and guidebooks

 Subject
Subject Source: Local sources

Found in 95 Collections and/or Records:

Game Marketing Summit 2012 program addendum, April 17, 2012

 Item
Identifier: RAUCH-004-01.1.2
Scope and Contents From the Series:

This subcollection includes the event and awards programs for the Game Marketing Summit from 2012–2015. Although Rauch was not involved with the production of GMS 2012, her donation includes material from that year.

Dates: Publication: April 17, 2012

Game Marketing Summit 2013 program, April 17, 2013

 Item
Identifier: RAUCH-004-01.2.1
Scope and Contents From the Series:

This subcollection includes the event and awards programs for the Game Marketing Summit from 2012–2015. Although Rauch was not involved with the production of GMS 2012, her donation includes material from that year.

Dates: Publication: April 17, 2013

Game Marketing Summit 2014 program, April 23, 2014

 Item
Identifier: RAUCH-004-01.3.1
Scope and Contents From the Series:

This subcollection includes the event and awards programs for the Game Marketing Summit from 2012–2015. Although Rauch was not involved with the production of GMS 2012, her donation includes material from that year.

Dates: Publication: April 23, 2014

Game Marketing Summit 2015 program, April 22, 2015

 Item
Identifier: RAUCH-004-01.4.1
Scope and Contents From the Series:

This subcollection includes the event and awards programs for the Game Marketing Summit from 2012–2015. Although Rauch was not involved with the production of GMS 2012, her donation includes material from that year.

Dates: Publication: April 22, 2015

Game Marketing Summit programs, 2012–2015

 Series — Box A-004: Series RAUCH-004-01; Series RAUCH-004-04; Series RAUCH-004-02, Folder: 1
Identifier: RAUCH-004-01
Abstract

The Game Marketing Summit (GMS) was an annual conference for video game marketing professionals and hosted the annual Game Marketing Awards. Previously known as MI6 and operated by PromaxBDA, GMS was acquired by IDG World Expo after their 2012 event. Carolyn Rauch, who had joined IDG World Expo in 2007, produced the event from 2013–2015.

Dates: Publication: 2012–2015

Gamefest: Microsoft Game Technology Conference, August 14-15, 2006

 Item — Location Event guidebooks
Identifier: EVENTS-GUIDES-DEVMISC-GAMEFEST.06
Scope and Contents From the Collection:

This is a collection of various event guides from various gaming events, including the Consumer Electronics Show, the Game Developers Conference, and the Electronic Entertainment Expo.

Dates: Publication: August 14-15, 2006

Gaming community events, assorted, 2016

 Collection
Identifier: BOOK-EVENTGUIDES-COMMMISC
Scope and Contents From the Collection:

This is a collection of various event guides from various gaming events, including the Consumer Electronics Show, the Game Developers Conference, and the Electronic Entertainment Expo.

Dates: Publication: 2016

GaymerX Year Four (GX4) program, September 30 – November 2, 2016

 Item — Location Event guidebooks
Identifier: BOOK-EVENTGUIDES-COMMMISC.GX.4
Abstract

This is a program for the fourth year of the GaymerX fan convention, abbreviated GX4. The program is jokingly titled the GaymerX Official Strategy Guide in the style of Prima Games strategy guides.

Dates: Publication: September 30 – November 2, 2016

MAGFest 1 "Instruction Manual / Program Book" draft, circa 2002

 Item
Identifier: EVENTS-MAGFEST-01.09
Abstract

This is a draft version of the program for MAGFest 1. The program includes a tentative event schedule and various placeholder elements, such as spaces for ads, and unfinalized copy that refers to the unnamed mascot for MAGFest 1 as simply "mascot."

Dates: circa 2002

MAGFest 1 Program Book, September 27–29, 2002

 Item
Identifier: EVENTS-MAGFEST-01.11
Abstract

This program was distributed to attendees at the first MAGFest event, held at the Holiday Inn Tanglewood in Roanoke, VA in September 2002.

Dates: Publication: September 27–29, 2002