Game production materials -- Product development
Found in 13 Collections and/or Records:
Activision and Lightspan Partnership hard drive backup [Macintosh disk image], 1988–1994
This hard drive (titled "nonnetwork backups-1" when recovered) contains files from William Volk's work at Activision from 1988–1994, as well as some files and videos related to Volk's work at Lightspan Partnership.
Express Games, NCTA [PowerPoint presentation], March 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Express Games presentations [floppy disk], presentations dated March 1997, resumes dated November 25, 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
"Facilitating Innovation" slide printouts, Game Developers Conference 2004, March 25, 2004
This presentation on new developments for PlayStation platforms was given at the 2004 Game Developers Conference by Sony Computer Entertainment America executive vice president Andrew House.
Game Express Presentation to TCI (Final) [PowerPoint presentation], March 6, 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Game Express Presentation to TCI [PowerPoint presentation], March 6, 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Lightspan Partnership hard drive backup [Macintosh disk image], 1995
This hard drive (titled "nonnetwork backups-2" when recovered) primarily contains files from William Volk's work at Lightspan Partnership in 1994. A substantial amount of this backup is personal correspondence, particularly about Volk's interest in recumbent cycling.
Programming strategy, 1993–1998
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Sega Channel "PC Express Games" proposal, circa 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Sega Channel production schedule, October 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
