Periodicals
Found in 8533 Collections and/or Records:
The Cursor: Game Developer Life
The Cursor: Game Developer Life, Summer/Fall 1998
This is a complete collection of both issues of The Cursor.
The Cursor: Game Developer Life, Premier Issue, Summer 1997
This is a complete collection of both issues of The Cursor.
The Cutting Edge, Spring 1996
These special issues of GamePro were published outside the magazine's normal publishing schedule and numbering scheme. They include issues for specific games, consoles, and subject areas.
This sub-series currently includes 10 special and supplemental magazines that were published between 1990–1993. Other special issues of GamePro have not been cataloged yet.
The Dirty Book
The Dirty Book, Volume 2, Number 2, last quarter 1982
The scanned copy of this issue is missing its software ordering form, which appears to have been included with the dirty book (based on other known issues)
Content Note: The Dirty Book includes sexual imagery; graphic, crude descriptions of sexual content; and extensive coverage of adult software.
The Edutainment Catalog, Spring 1997
The library's scan of this catalog includes a shipping envelope and an advertisement insert for the software Music Ace. It is unclear where the Music Ace insert was originally placed in the catalog, so both extras were placed at the end of the scan.
The Essential PSP Handbook, 2006
This is a complete collection of all 130 issues of PSM prior to its relaunch as PlayStation: The Official Magazine. The library's physical collection of PSM also has all known special issues.
Starting with a redesign for Issue 111, PSM discontinued volume-and-issue numbering, using only sequential issue numbering.
"The Final Level: Farewell from Game Informer" subscriber letter, August 2, 2024
This email was sent to Game Informer subscribers by GameStop on August 2, 2024 to announce the end of the magazine. After this email was sent, the entire Game Informer website was replaced with the same statement.
The First Decade of Computer Games supplement, November/December 1992
This supplement to Game Players PC Entertainment contains a 32-page history of the early computer game industry, based in part on interviews with early key game designers and executives that have not been republished.