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Periodicals

 Subject
Subject Source: Library Of Congress Genre/Form Terms

Found in 9568 Collections and/or Records:

DuoWorld, July/August 1993

 Item — Location TurboGrafx magazines
Identifier: MAG-DUOWORLD.1
Scope and Contents From the Series:

This collection includes all three issues of DuoWorld.

Dates: Publication: July/August 1993

DuoWorld, September/October 1993

 Item — Location TurboGrafx magazines
Identifier: MAG-DUOWORLD.2
Scope and Contents From the Series:

This collection includes all three issues of DuoWorld.

Dates: Publication: September/October 1993

DuoWorld, November/December 1993

 Item — Location TurboGrafx magazines
Identifier: MAG-DUOWORLD.3
Scope and Contents From the Series:

This collection includes all three issues of DuoWorld.

Dates: Publication: November/December 1993

DVLSBLSH

 Series
Identifier: MAG-DVLSBLSH
Abstract DVLSBLSH (also presented as devils blush or devilsblush) is a series of art books published by Will Stevenson containing collages of screenshots from retro video games. The games featured in DVLSBLSH are typically (but not exclusively) Japanese games from the late 80s to early 2000s with a pixelated aesthetic; the screenshots have simulated television scanlines to evoke a nostalgic aesthetic.Issues of DVLSBLSH are published as...
Dates: Publication: 2023–

DVLSBLSH, Volume 1, 2023

 Item — Location DVLSBLSH
Identifier: MAG-DVLSBLSH.01
Scope and Contents From the Series:

This is an ongoing collection of issues of DVLSBLSH. Issues of DVLSBLSH are not dated but are cataloged for the year they were first distributed.

Dates: Publication: 2023

DVLSBLSH, Volume 2, 2023

 Item — Location DVLSBLSH
Identifier: MAG-DVLSBLSH.02
Scope and Contents From the Series:

This is an ongoing collection of issues of DVLSBLSH. Issues of DVLSBLSH are not dated but are cataloged for the year they were first distributed.

Dates: Publication: 2023

Dynamite / Arcade, Volume 6, Number 10, Issue 107, April 1983

 Item — Location Arcade / Dynamite
Identifier: MAG-ARCADEDYNA.107
Scope and Contents From the Series:

This collection includes three issues of Arcade, including one earlier issue when Arcade was a sub-section of Dynamite rather than its own magazine. Issues are Arcade are undated; these records are based on the dates and issue numbers for Dynamite.

Dynamite was published from March 1974 – March 1992. It is unclear when Arcade was first published, how many issues exist, or when it was discontinued.

Dates: Publication: April 1983

Dynamite / Arcade, Volume 7, Number 4, Issue 114, November 1983

 Item — Location Arcade / Dynamite
Identifier: MAG-ARCADEDYNA.114
Scope and Contents From the Series:

This collection includes three issues of Arcade, including one earlier issue when Arcade was a sub-section of Dynamite rather than its own magazine. Issues are Arcade are undated; these records are based on the dates and issue numbers for Dynamite.

Dynamite was published from March 1974 – March 1992. It is unclear when Arcade was first published, how many issues exist, or when it was discontinued.

Dates: Publication: November 1983

Dynamite, Volume 5, Number 9, Issue 94, March 1982

 Item — Location Arcade / Dynamite
Identifier: MAG-ARCADEDYNA.094
Scope and Contents From the Series:

This collection includes three issues of Arcade, including one earlier issue when Arcade was a sub-section of Dynamite rather than its own magazine. Issues are Arcade are undated; these records are based on the dates and issue numbers for Dynamite.

Dynamite was published from March 1974 – March 1992. It is unclear when Arcade was first published, how many issues exist, or when it was discontinued.

Dates: Publication: March 1982

E3 Show Daily

 Series
Identifier: MAG-E3DAILY
Abstract Throughout the history of the Electronic Entertainment Expo (E3), the Entertainment Software Association (previously the Interactive Digital Software Association) has licensed various publishers to produce the E3 Show Daily, a daily newspaper covering new and announcements at E3. The content in the magazine was almost entirely promotional but included show-specific information, such as floor plans, exhibitor profiles, and discussions of trends in the game industry. The show dailies also...
Dates: Publication: 1995–2016