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Game production materials -- Art and graphics production

 Subject
Subject Source: Local sources

Found in 2 Collections and/or Records:

Steel Harbinger level breakdown and development progress, est. 1996

 Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-HARBINGER.12
Scope and Contents

These documents include summaries of every level in Steel Harbinger, along with tracking for the state of their development and art assets. The handwritten notes on these printouts imply that the levels were still being redesigned at this point in the game's development.

Dates: est. 1996

Viewpoint DataLabs sales letter, October 11, 1996

 Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-HARBINGER.11
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: October 11, 1996