Statistics, figures, and data
Found in 18 Collections and/or Records:
Acclaim Black Team sales data, est. 1994
Batman games sales data, 1994
Marvel comic sales data, est. 1993 or 1994
Maximum Carnage consumer testing results, June 29, 1994
Midway production file backups "#2" [disc image], March 5, 2003
This CD contains files from the development of the Midway Sports games (mainly RedCard 2003, NFL Blitz, and NBA Hoopz), as well as a significant amount of material related to Midway game marketing and industry sales numbers (see "SITE" folder).
MobyGames export scripts and data, scripts written May 11, 2023, data compiled June 2, 2023, published July 10, 2023
This is version 1.1 of the Video Game History Foundation's reissue market survey. Version 1.1 includes fixes for various minor typographic and information errors.
The results of this study are accurate through April 15, 2023. Changes to game availability after this date were not recorded.
NPD TRSTS Annual Video Games Review, 1993–1995, est. 1996
Objects in this series are not directly related to the bulk of Mark Flitman's work but are still relevant to the history of video games. This includes assorted flyers, correspondence, industry reports, press materials from other companies for which Flitman was not employed, and other game-related documents that fall outside the bulk of Flitman's career.
Sega Channel February 1995 games survey, April 15, 1995
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Sega Channel trial market test results, October 25, 1994
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Supplemental material, published July 10, 2023
This is version 1.1 of the Video Game History Foundation's reissue market survey. Version 1.1 includes fixes for various minor typographic and information errors.
The results of this study are accurate through April 15, 2023. Changes to game availability after this date were not recorded.
