Game production materials -- Game design documents
Subject
Subject Source: Local sources
Found in 18 Collections and/or Records:
"Beast" design document, June 9, 1995
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.6
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
June 9, 1995
"Beast" game contract and design, February 28. 1995
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.4
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
February 28. 1995
"Beast" game contract and design, April 21, 1995
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.5
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
April 21, 1995
"Beast" game design, June 22, 1995
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.7
Scope and Contents
Due to an error during automated scanning, the section "Mindscape Game Design Comments" is missing pages 2-3.
The map for "Stage 6, Level 2" appears to be missing but was not included in the original document.
Dates:
June 22, 1995
"Code Red" game design, May 16, 1995
Item
Identifier: FLITMAN-MINDSCAPE-CONCEPTS.3.2
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
May 16, 1995
"Code Red" game design, circa 1994–1995
Item
Identifier: FLITMAN-MINDSCAPE-CONCEPTS.3.1
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
circa 1994–1995
"Crack in the Sky" concept, January 17, 1995
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.2
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
January 17, 1995
Mark Flitman papers
Collection
Identifier: FLITMAN
Abstract
Mark Flitman is a retired game producer who worked at game publisher primarily in the Chicago area from the 90s–2000s, including Konami, Acclaim, Mindscape, Midway, and Atari. In his career, Flitman often worked on product strategy for game publishers and managed the production of licensed game titles, in particular video games based on Marvel and DC comics properties and The Simpsons. Flitman was also a producer for Midway's line of extreme sports game adaptations, such as NFL Blitz and MLB...
Dates:
Majority of material found within 1990–2012
Marvel 2099, 1995–1996
Sub-Series
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-2099
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
1995–1996
"Mission 1: Kill the Beast" concept, February 13, 1995
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.3
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
February 13, 1995