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Game production materials -- Game design documents

 Subject
Subject Source: Local sources

Found in 11 Collections and/or Records:

Andrew Nelson papers

 Collection — Box Andrew Nelson, Cyberflix papers
Identifier: NELSON
Abstract

Andrew Nelson is a writer who was the cofounder and creative director of Cyberflix, a studio that created interactive movies for computers. CyberFlix titles were developed using a proprietary authoring toolset called DreamFactory, which was meant to allow non-programmer writers and artists to design mulitmedia games.

As the lead writer at Cyberflix from 1993–1997, Nelson wrote the scripts for games including Dust: A Tale of the Wired West and Titanic: Adventure Out of Time.

Dates: 1993–1997

Dust: A Tale of the Wired West game design drafts, 1994

 Item
Identifier: NELSON-12.3
Scope and Contents

This set of papers contains a variety of narrative design draft for the game Dust: A Tale of the Wired West from throughout 1994. These papers were originally stored together as a single unit; although different sections correspond to different drafts, we have presented them as-is without attempting to separate them.

Dates: 1994

"Dust" [: A Tale of the Wired West] Game Design First Draft, April 17, 1994

 Item
Identifier: NELSON-12.4
Scope and Contents From the Series:

Despite the date listed on its spine, this binder contained a variety of scripts and design documents for Dust: A Tale of the Wired West from throughout 1994, as well as materials produced during the production and post-release of Cyberflix's Titanic: Adventure Out of Time.

Dates: Issued: April 17, 1994

"Romanov Game" folder, circa 1997

 Series — Box Andrew Nelson, Cyberflix papers addendum: Series NELSON-12; Series NELSON-13
Identifier: NELSON-13
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: circa 1997

"Romanov Game," partial game pitch, circa 1997

 Item
Identifier: NELSON-13.1
Abstract

Following the release of Titanic: Adventure Out of Time, Andrew Nelson proposed a sequel about the fall of the Romanov dynasty, featuring returning cast from Titanic. These six pages from a pitch document written by Nelson are all that currently remain from the "Romanov Game," which Cyberflix did not end up producing.

Dates: circa 1997

"Titanic: A Journey Out of Time" fact sheet and game summary, est. 1995

 Item
Identifier: NELSON-08.6.2
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: est. 1995

Titanic: Adventure Out of Time game outline, est. 1995

 Item
Identifier: NELSON-08.8.1
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: est. 1995

Titanic: Adventure Out of Time production documents and correspondence, 1994–1995

 Item
Identifier: NELSON-08.8.3
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: 1994–1995

Titanic: Adventure Out of Time "Suggested Models" character design document, est. 1995

 Item
Identifier: NELSON-08.6.1
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: est. 1995

Titanic: Adventure Out of Time "Thoughts on Gameplay and Plots" design document, est. 1995

 Item
Identifier: NELSON-08.4
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: est. 1995