Multimedia and CD-ROMs
Found in 393 Collections and/or Records:
Titanic "Ingress/Egress" layout sketches, est. 1995
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
Titanic layout reference diagram, 1986
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
Titanic reference materials, circa 1995–1996
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
United CD-ROM, Autumn 1996 catalog, Autumn 1996, mailed September 19, 1996
This collection currently includes several dozen video game and software retailer catalogs. This includes both physical and mail-order retailers.
William Volk papers
Wired
Wired is a long-running technology magazine that focuses on the intersection of tech and culture. Besides broadly covering topics like computers, multimedia, and the internet, the magazine regularly features coverage of video games, which includes in-depth interviews with game developers and other industry figures.
Wired, Volume 2, Number 3, "Laurie Anderson reinvents herself – again", March 1994
This is an assorted collection of issues of Wired. Most issues of the magazine include video game coverage, although the library is prioritizing collecting issues with cover stories and other notable featured articles about games.
Records for each issue have been labeled with their relevant article names or content.
Wired, Volume 3, Number 4, "Viacom Doesn't Suck!", April 1995
This is an assorted collection of issues of Wired. Most issues of the magazine include video game coverage, although the library is prioritizing collecting issues with cover stories and other notable featured articles about games.
Records for each issue have been labeled with their relevant article names or content.
Wired, Volume 4, Number 8, "The Egos at id", August 1996
This is an assorted collection of issues of Wired. Most issues of the magazine include video game coverage, although the library is prioritizing collecting issues with cover stories and other notable featured articles about games.
Records for each issue have been labeled with their relevant article names or content.
Wired, Volume 5, Number 9, "Hit or Myst?", September 1997
This is an assorted collection of issues of Wired. Most issues of the magazine include video game coverage, although the library is prioritizing collecting issues with cover stories and other notable featured articles about games.
Records for each issue have been labeled with their relevant article names or content.
