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Multimedia and CD-ROMs

 Subject
Subject Source: Local sources

Found in 393 Collections and/or Records:

Titanic "Ingress/Egress" layout sketches, est. 1995

 Item
Identifier: NELSON-08.5
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: est. 1995

Titanic layout reference diagram, 1986

 Item
Identifier: NELSON-08.2
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Publication: 1986

Titanic reference materials, circa 1995–1996

 Item
Identifier: NELSON-08.8.2
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: circa 1995–1996

United CD-ROM, Autumn 1996 catalog, Autumn 1996, mailed September 19, 1996

 Item — Location Retailer catalogs
Identifier: PROMO-RETAILER-UNITEDCDROM.1996.AUTUMN
Scope and Contents From the Collection:

This collection currently includes several dozen video game and software retailer catalogs. This includes both physical and mail-order retailers.

Dates: Publication: Autumn 1996; Issued: mailed September 19, 1996

William Volk papers

 Collection
Identifier: VOLK
Abstract William Volk was the Vice President of Technology at Activision from 1988–1994. As VP of technology, Volk was involved with high-level production and technology decisions throughout Activision at a transitional moment for video game and computer hardware. He served as technical lead for Activision's efforts to produce multimedia titles and oversaw the company's adoption of new platforms including multimedia-compatible computers, Super Nintendo, Sega Genesis, PlayStation, 3DO, and...
Dates: Majority of material found within 1988–1994; Existence: backup created October 26, 1994

Wired

 Series
Identifier: MAG-WIRED
Abstract

Wired is a long-running technology magazine that focuses on the intersection of tech and culture. Besides broadly covering topics like computers, multimedia, and the internet, the magazine regularly features coverage of video games, which includes in-depth interviews with game developers and other industry figures.

Dates: Publication: March/April 1993 –

Wired, Volume 2, Number 3, "Laurie Anderson reinvents herself – again", March 1994

 Item — Location Wired
Identifier: MAG-WIRED.V2N3
Scope and Contents From the Series:

This is an assorted collection of issues of Wired. Most issues of the magazine include video game coverage, although the library is prioritizing collecting issues with cover stories and other notable featured articles about games.

Records for each issue have been labeled with their relevant article names or content.

Dates: Publication: March 1994

Wired, Volume 3, Number 4, "Viacom Doesn't Suck!", April 1995

 Item — Location Wired
Identifier: MAG-WIRED.V3N4
Scope and Contents From the Series:

This is an assorted collection of issues of Wired. Most issues of the magazine include video game coverage, although the library is prioritizing collecting issues with cover stories and other notable featured articles about games.

Records for each issue have been labeled with their relevant article names or content.

Dates: Publication: April 1995

Wired, Volume 4, Number 8, "The Egos at id", August 1996

 Item — Location Wired
Identifier: MAG-WIRED.V4N8
Scope and Contents From the Series:

This is an assorted collection of issues of Wired. Most issues of the magazine include video game coverage, although the library is prioritizing collecting issues with cover stories and other notable featured articles about games.

Records for each issue have been labeled with their relevant article names or content.

Dates: Publication: August 1996

Wired, Volume 5, Number 9, "Hit or Myst?", September 1997

 Item — Location Wired
Identifier: MAG-WIRED.V5N9
Scope and Contents From the Series:

This is an assorted collection of issues of Wired. Most issues of the magazine include video game coverage, although the library is prioritizing collecting issues with cover stories and other notable featured articles about games.

Records for each issue have been labeled with their relevant article names or content.

Dates: Publication: September 1997