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Multimedia and CD-ROMs

 Subject
Subject Source: Local sources

Found in 398 Collections and/or Records:

Titanic: Adventure Out of Time reference and promotional material, assorted, circa 1994–1995

 Item
Identifier: NELSON-12.1
Scope and Contents From the Series:

Despite the date listed on its spine, this binder contained a variety of scripts and design documents for Dust: A Tale of the Wired West from throughout 1994, as well as materials produced during the production and post-release of Cyberflix's Titanic: Adventure Out of Time.

Dates: circa 1994–1995

"Titanic" [: Adventure Out of Time] second draft script binder, September 29, 1995

 Series — Box Andrew Nelson, Cyberflix, oversized binders: Series NELSON-08; Series NELSON-06
Identifier: NELSON-06
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: September 29, 1995

Titanic: Adventure Out of Time "Suggested Models" character design document, est. 1995

 Item
Identifier: NELSON-08.6.1
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: est. 1995

Titanic: Adventure Out of Time "Thoughts on Gameplay and Plots" design document, est. 1995

 Item
Identifier: NELSON-08.4
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: est. 1995

Titanic "Ingress/Egress" layout sketches, est. 1995

 Item
Identifier: NELSON-08.5
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: est. 1995

Titanic layout reference diagram, 1986

 Item
Identifier: NELSON-08.2
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Publication: 1986

Titanic reference materials, circa 1995–1996

 Item
Identifier: NELSON-08.8.2
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: circa 1995–1996

United CD-ROM, Autumn 1996 catalog, Autumn 1996, mailed September 19, 1996

 Item — Location Retailer catalogs
Identifier: PROMO-RETAILER-UNITEDCDROM.1996.AUTUMN
Scope and Contents From the Collection:

This collection currently includes several dozen video game and software retailer catalogs. This includes both physical and mail-order retailers. Catalogs sent directly by game publishers are separately (see "Video game publisher product catalogs").

Dates: Publication: Autumn 1996; Issued: mailed September 19, 1996

"Western Proposal I" binder, est. 1993

 Item — Box A-009: Series NELSON-02; Series NELSON-12
Identifier: NELSON-11
Abstract This pitch document by Andrew Nelson, titled "Treatment for a Western on CD-ROM," contains an early narrative and storyboards for a game that would become Dust: A Tale of the Wired West. This outline is significantly different from the final game: The story is set in the Western town of El Varmint and uses a flashback framing device. Nelson notes (p.3) that he explicitly tried to subvert Western racial stereotypes in this...
Dates: est. 1993

William Volk papers

 Collection
Identifier: VOLK
Abstract William Volk was the Vice President of Technology at Activision from 1988–1994. As VP of technology, Volk was involved with high-level production and technology decisions throughout Activision at a transitional moment for video game and computer hardware. He served as technical lead for Activision's efforts to produce multimedia titles and oversaw the company's adoption of new platforms including multimedia-compatible computers, Super Nintendo, Sega Genesis, PlayStation, 3DO, and...
Dates: Majority of material found within 1988–1994; Existence: backup created October 26, 1994