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Multimedia and CD-ROMs

 Subject
Subject Source: Local sources

Found in 393 Collections and/or Records:

Fax to John Nelson, with Variety clipping, fax sent April 29, 1994, clipping dated April 7, 1994

 Item
Identifier: NELSON-02.04.3
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Issued: fax sent April 29, 1994; Publication: clipping dated April 7, 1994

Fusion, August 1995 – February 1996

 Sub-Series
Scope and Contents From the Series:

This collection includes every issue of Electronic Games, Fusion, and Intelligent Gamer in their various forms between 1992–1997. Most supplements included with Electronic Games are missing.

Dates: Publication: August 1995 – February 1996

Fusion, Volume 1, Number 1, August 1995

 Item — Location Electronic Games (2)
Identifier: MAG-EGAMES2-FUSION.01
Scope and Contents From the Series:

This collection includes every issue of Electronic Games, Fusion, and Intelligent Gamer in their various forms between 1992–1997. Most supplements included with Electronic Games are missing.

Dates: Publication: August 1995

Fusion, Volume 1, Number 2, September 1995

 Item — Location Electronic Games (2)
Identifier: MAG-EGAMES2-FUSION.02
Scope and Contents From the Series:

This collection includes every issue of Electronic Games, Fusion, and Intelligent Gamer in their various forms between 1992–1997. Most supplements included with Electronic Games are missing.

Dates: Publication: September 1995

Fusion, Volume 1, Number 3, October 1995

 Item — Location Electronic Games (2)
Identifier: MAG-EGAMES2-FUSION.03
Scope and Contents From the Series:

This collection includes every issue of Electronic Games, Fusion, and Intelligent Gamer in their various forms between 1992–1997. Most supplements included with Electronic Games are missing.

Dates: Publication: October 1995

Fusion, Volume 1, Number 4, November 1995

 Item — Location Electronic Games (2)
Identifier: MAG-EGAMES2-FUSION.04
Scope and Contents From the Series:

This collection includes every issue of Electronic Games, Fusion, and Intelligent Gamer in their various forms between 1992–1997. Most supplements included with Electronic Games are missing.

Dates: Publication: November 1995

Fusion, Volume 1, Number 5, December 1995

 Item — Location Electronic Games (2)
Identifier: MAG-EGAMES2-FUSION.05
Scope and Contents From the Series:

This collection includes every issue of Electronic Games, Fusion, and Intelligent Gamer in their various forms between 1992–1997. Most supplements included with Electronic Games are missing.

Dates: Publication: December 1995

Fusion, Volume 1, Number 6, January 1996

 Item — Location Electronic Games (2)
Identifier: MAG-EGAMES2-FUSION.06
Scope and Contents From the Series:

This collection includes every issue of Electronic Games, Fusion, and Intelligent Gamer in their various forms between 1992–1997. Most supplements included with Electronic Games are missing.

Dates: Publication: January 1996

Fusion, Volume 1, Number 7, February 1996

 Item — Location Electronic Games (2)
Identifier: MAG-EGAMES2-FUSION.07
Scope and Contents From the Series:

This collection includes every issue of Electronic Games, Fusion, and Intelligent Gamer in their various forms between 1992–1997. Most supplements included with Electronic Games are missing.

Dates: Publication: February 1996

I.D., 1954–2010

 Series
Identifier: MAG-MULTIMEDIA-ID
Abstract

I.D. (also referred to as I.D. The International Design Magazine or simply I.D. Magazine, originally Industrial Design) was a long-running American design magazine. Through the 1980s, 1990s, and 2000s, the magazine featured more coverage of games, CD-ROMs, websites, and other multimedia. The magazine also ran the Interactive Media Design Review, an annual awards showcase for interactive media design.

Dates: Publication: 1954–2010