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 Subject
Subject Source: Naf

Found in 8132 Collections and/or Records:

Polygon, Issue 3, September 2003

 Item — Location Polygon
Identifier: MAG-POLYGON.3
Scope and Contents From the Series:

This is a complete collection of all ten known issues of Polygon.

Dates: Publication: September 2003

Polygon, Issue 4, October 2003

 Item — Location Polygon
Identifier: MAG-POLYGON.4
Scope and Contents From the Series:

This is a complete collection of all ten known issues of Polygon.

Dates: Publication: October 2003

Polygon, Issue 5, November 2003

 Item — Location Polygon
Identifier: MAG-POLYGON.5
Scope and Contents From the Series:

This is a complete collection of all ten known issues of Polygon.

Dates: Publication: November 2003

Polygon, Issue 6, December 2003

 Item — Location Polygon
Identifier: MAG-POLYGON.6
Scope and Contents From the Series:

This is a complete collection of all ten known issues of Polygon.

Dates: Publication: December 2003

Polygon, Issue 7, January 2004

 Item — Location Polygon
Identifier: MAG-POLYGON.7
Scope and Contents From the Series:

This is a complete collection of all ten known issues of Polygon.

Dates: Publication: January 2004

Polygon, Issue 8, February 2004

 Item — Location Polygon
Identifier: MAG-POLYGON.8
Scope and Contents From the Series:

This is a complete collection of all ten known issues of Polygon.

Dates: Publication: February 2004

Polygon, Issue 9, March 2004

 Item — Location Polygon
Identifier: MAG-POLYGON.9
Scope and Contents From the Series:

This is a complete collection of all ten known issues of Polygon.

Dates: Publication: March 2004

POPAI News, Volume 16, Number 5, "Nintendo Plays to Win with In-Store Merchandising", September/October 1992

 Item — Trade magazines, assorted
Identifier: MAG-TRADEMISC-POPAI.V16N5
Abstract

POPAI News was a bimonthly magazine published by the Point-of-Purchase Advertising Institute. In this issue, POPAI News focused on Nintendo's "World of Nintendo" point-of-purchase merchandising campaign and interactive kiosk. The feature article includes rare interviews with John A. Sakaley III, director of merchandising for Nintendo of America, and Bill White, NOA's director of marketing and corporate communications.

Dates: Publication: September/October 1992

Popular Mechanics, Volume 172, Number 2, "What Really Sank the Titanic," with CyberFlix joke added to cover, magazine dated February 1995

 Item
Identifier: NELSON-06.2
Scope and Contents This issue of Popular Mechanics (with the cover story "What Really Sank the Titanic") was altered by a Cyberflix employee as joke. The Cyberflix logo has been stuck onto the cover illustration in the water near the Titanic, with a sticky note describing it as "Little Cyberflix land mines," implying that this is what actually sank the Titanic.The cover of this issue of Popular Mechanics has been digitized due to its connection to Cyberflix. We have not attempted digitized the...
Dates: Publication: magazine dated February 1995

Portland Retro Gaming Expo 2019 program guide, October 19–20, 2019

 Item — Location Event guidebooks
Identifier: EVENTS-GUIDES-PRGE.2019
Scope and Contents From the Collection:

This is a collection of various event guides from various gaming events, including the Consumer Electronics Show, the Game Developers Conference, and the Electronic Entertainment Expo.

Dates: Publication: October 19–20, 2019